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  2. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    DukeGDX also supports the files from the 20th Anniversary World Tour edition of Duke Nukem 3D. [54] A further port of Blood, called NBlood, was released in January 2019 by Alexey Khokholov (Nuke.YKT) based on EDuke32, [55] and the creator's previous Rednukem port for Redneck Rampage (which also supports Duke Nukem 3D and Duke Nukem 64).

  3. Duke Nukem - Wikipedia

    en.wikipedia.org/wiki/Duke_Nukem

    Duke Nukem is a media franchise named for its main character, Duke Nukem.Created by the company Apogee Software Ltd. (now 3D Realms) as a series of video games for personal computers, the series expanded to games released for various consoles by third-party developers.

  4. List of Duke Nukem media - Wikipedia

    en.wikipedia.org/wiki/List_of_Duke_Nukem_media

    This is a list of media related to the Duke Nukem series of video games. Duke Nukem was originally created by Apogee Software . This list contains all officially released, scheduled, and canceled Duke Nukem media, as well as some fan-made games.

  5. Duke Nukem (video game) - Wikipedia

    en.wikipedia.org/wiki/Duke_Nukem_(video_game)

    Duke Nukem is a 1991 platform game developed and published by Apogee Software for MS-DOS. The 2D, multidirectional scrolling game follows the adventures of fictional character Duke Nukem across three episodes of ten levels each. The game's first episode was distributed as shareware. [5] The name was briefly changed to Duke Nukum to avoid ...

  6. Shadow Warrior (1997 video game) - Wikipedia

    en.wikipedia.org/wiki/Shadow_Warrior_(1997_video...

    Shadow Warrior is a first-person shooter similar to Duke Nukem 3D and using the same Build engine. Players navigate the protagonist, Lo Wang, through three-dimensional environments or "levels". Throughout levels are enemies that attack Lo Wang, which can be killed by the player using weapons such as a katana.

  7. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  8. Duke Nukem: Zero Hour - Wikipedia

    en.wikipedia.org/wiki/Duke_Nukem:_Zero_Hour

    Duke Nukem: Zero Hour is a 1999 third-person shooter game in the Duke Nukem series, developed by Eurocom and published by GT Interactive for the Nintendo 64.The game uses a relatively large 32 megabyte cartridge and can also use the Expansion Pak to improve graphics, though this slows down the frame rate. [3]

  9. Blood (video game) - Wikipedia

    en.wikipedia.org/wiki/Blood_(video_game)

    Blood is a 3D first-person shooter video game developed by Monolith Productions and published by GT Interactive and developed using Ken Silverman’s Build engine.The shareware version was released for MS-DOS on March 7, 1997, [1] while the full version was later released on May 21 in North America, [2] and June 20 in Europe.