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  2. Kernel (image processing) - Wikipedia

    en.wikipedia.org/wiki/Kernel_(image_processing)

    In image processing, a kernel, convolution matrix, or mask is a small matrix used for blurring, sharpening, embossing, edge detection, and more. This is accomplished by doing a convolution between the kernel and an image. Or more simply, when each pixel in the output image is a function of the nearby pixels (including itself) in the input image ...

  3. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    This is the standard blend mode which uses the top layer alone, [3] without mixing its colors with the layer beneath it: [example needed] (,) =where a is the value of a color channel in the underlying layer, and b is that of the corresponding channel of the upper layer.

  4. Otsu's method - Wikipedia

    en.wikipedia.org/wiki/Otsu's_method

    An example image thresholded using Otsu's algorithm Original image. In computer vision and image processing, Otsu's method, named after Nobuyuki Otsu (大津展之, Ōtsu Nobuyuki), is used to perform automatic image thresholding. [1]

  5. OpenCV - Wikipedia

    en.wikipedia.org/wiki/OpenCV

    OpenCV (Open Source Computer Vision Library) is a library of programming functions mainly for real-time computer vision. [2] Originally developed by Intel, it was later supported by Willow Garage, then Itseez (which was later acquired by Intel [3]).

  6. Bayer filter - Wikipedia

    en.wikipedia.org/wiki/Bayer_filter

    A Bayer filter mosaic is a color filter array (CFA) for arranging RGB color filters on a square grid of photosensors. Its particular arrangement of color filters is used in most single-chip digital image sensors used in digital cameras, and camcorders to create a color image.

  7. Histogram of oriented gradients - Wikipedia

    en.wikipedia.org/wiki/Histogram_of_oriented...

    Instead, the first step of calculation is the computation of the gradient values. The most common method is to apply the 1-D centered, point discrete derivative mask in one or both of the horizontal and vertical directions. Specifically, this method requires filtering the color or intensity data of the image with the following filter kernels:

  8. Ordered dithering - Wikipedia

    en.wikipedia.org/wiki/Ordered_dithering

    This algorithm can be extended to make animated dither masks which also consider the axis of time. This is done by running the algorithm in three dimensions and using a kernel which is a product of a two-dimensional gaussian kernel on the XY plane, and a one-dimensional Gaussian kernel on the Z axis.

  9. Multisample anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Multisample_anti-aliasing

    A regular grid sample pattern, where multisample locations form an evenly spaced grid throughout the pixel, is easy to implement and simplifies attribute evaluation (i.e. setting subpixel masks, sampling color and depth). This method is computationally expensive due to the large number of samples.