enow.com Web Search

  1. Ad

    related to: most aesthetic minecraft shaders for bedrock

Search results

  1. Results from the WOW.Com Content Network
  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    GLSL shaders themselves are simply a set of strings that are passed to the hardware vendor's driver for compilation from within an application using the OpenGL API's entry points. Shaders can be created on the fly from within an application, or read-in as text files, but must be sent to the driver in the form of a string.

  3. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  4. List of common shading algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_common_shading...

    Most non-metals can transmit light to a certain degree and are therefore affected by this effect. Subsurface scattering models include: Subsurface scattering models include: Hanrahan–Krueger model of subsurface scattering

  5. Mexico announces big meth seizure amid pressure from Trump - AOL

    www.aol.com/mexico-announces-big-meth-seizure...

    Mexico announced Monday the seizure of 440 pounds of methamphetamine in a cartel heartland, as it comes under mounting pressure from President Trump to tackle drug trafficking.. The discovery was ...

  6. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. [1] There are similar techniques that can make an image look like a sketch , an oil painting or an ink painting .

  7. Deferred shading - Wikipedia

    en.wikipedia.org/wiki/Deferred_shading

    In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex and pixel shaders are rendered. [2] It was first suggested by Michael Deering in 1988. [3] On the first pass of a deferred shader, only data that is required for shading computation is gathered.

  8. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.

  9. Category:Core aesthetics - Wikipedia

    en.wikipedia.org/wiki/Category:Core_aesthetics

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  1. Ad

    related to: most aesthetic minecraft shaders for bedrock