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  2. Adaptive web design - Wikipedia

    en.wikipedia.org/wiki/Adaptive_web_design

    Adaptive web design (AWD) promotes the creation of multiple versions of a web page to better fit the user's device, as opposed to a single static page which loads (and looks) the same on all devices or a single page which reorders and resizes content responsively based on the device/screen size/browser of the user.

  3. Adaptive website - Wikipedia

    en.wikipedia.org/wiki/Adaptive_website

    An adaptive website is a website that builds a model of user activity and modifies the information and/or presentation of information to the user in order to better address the user's needs. [ 1 ] Overview

  4. Web usability - Wikipedia

    en.wikipedia.org/wiki/Web_usability

    Web usability of a website [1] consists of broad goals of usability, presentation of information, choices made in a clear and concise way, a lack of ambiguity and the placement of important items in appropriate areas as well as ensuring that the content works on various devices and browsers.

  5. Designing with Web Standards - Wikipedia

    en.wikipedia.org/wiki/Designing_with_Web_Standards

    Designing with Web Standards, first published in 2003 with revised editions in 2007 and 2009, is a web development book by Jeffrey Zeldman. The book’s audience is primarily web development professionals who aim to produce design work that complies with web standards. The work is used as a textbook in over 85 colleges.

  6. SOLID - Wikipedia

    en.wikipedia.org/wiki/SOLID

    In software programming, SOLID is a mnemonic acronym for five design principles intended to make object-oriented designs more understandable, flexible, and maintainable. Although the SOLID principles apply to any object-oriented design, they can also form a core philosophy for methodologies such as agile development or adaptive software ...

  7. Responsive web design - Wikipedia

    en.wikipedia.org/wiki/Responsive_web_design

    Luke Wroblewski has summarized some of the RWD and mobile design challenges and created a catalog of multi-device layout patterns. [15] [16] [17] He suggested that, compared with a simple HWD approach [clarification needed], device experience or RESS (responsive web design with server-side components) approaches can provide a user experience that is better optimized for mobile devices.

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