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  2. Mastermind (board game) - Wikipedia

    en.wikipedia.org/wiki/Mastermind_(board_game)

    Invicta purchased all the rights to the game, and the founder, Edward Jones-Fenleigh, refined the game further. It was released in 1971–2. [1] [2] [3] The game is based on a paper and pencil game called Bulls and Cows. A computer adaptation was run in the 1960s on Cambridge University’s Titan computer system, where it was called 'MOO'. This ...

  3. Project Euler - Wikipedia

    en.wikipedia.org/wiki/Project_Euler

    Project Euler (named after Leonhard Euler) is a website dedicated to a series of computational problems intended to be solved with computer programs. [1] [2] The project attracts graduates and students interested in mathematics and computer programming.

  4. SymPy - Wikipedia

    en.wikipedia.org/wiki/SymPy

    SymPy is an open-source Python library for symbolic computation.It provides computer algebra capabilities either as a standalone application, as a library to other applications, or live on the web as SymPy Live [2] or SymPy Gamma. [3]

  5. Busy beaver - Wikipedia

    en.wikipedia.org/wiki/Busy_beaver

    The n-state busy beaver game (or BB-n game), introduced in Tibor Radó's 1962 paper, involves a class of Turing machines, each member of which is required to meet the following design specifications: The machine has n "operational" states plus a Halt state, where n is a positive integer, and one of the n states is distinguished as the starting ...

  6. List of open-source software for mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source...

    SageMath is designed partially as a free alternative to the general-purpose mathematics products Maple and MATLAB. It can be downloaded or used through a web site. SageMath comprises a variety of other free packages, with a common interface and language. SageMath is developed in Python.

  7. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    The second row is the same generator with a seed of 3, which produces a cycle of length 2. Using a = 4 and c = 1 (bottom row) gives a cycle length of 9 with any seed in [0, 8]. A linear congruential generator (LCG) is an algorithm that yields a sequence of pseudo-randomized numbers calculated with a discontinuous piecewise linear equation.

  8. Kaprekar's routine - Wikipedia

    en.wikipedia.org/wiki/Kaprekar's_routine

    All Kaprekar sequences will either reach one of these fixed points or will result in a repeating cycle. Either way, the end result is reached in a fairly small number of steps. Note that the numbers α {\displaystyle \alpha } and β {\displaystyle \beta } have the same digit sum and hence the same remainder modulo b − 1 {\displaystyle b-1} .

  9. Hashiwokakero - Wikipedia

    en.wikipedia.org/wiki/Hashiwokakero

    Hashiwokakero (橋をかけろ Hashi o kakero; lit. "build bridges!") is a type of logic puzzle published by Nikoli. [1] It has also been published in English under the name Bridges or Chopsticks (based on a mistranslation: the hashi of the title, 橋, means bridge; hashi written with another character, 箸, means chopsticks).