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  2. KWL table - Wikipedia

    en.wikipedia.org/wiki/KWL_table

    KWL table. A KWL table, or KWL chart, is a graphical organizer designed to help in learning. The letters KWL are an acronym, for what students, in the course of a lesson, already k now, w ant to know, and ultimately l earn. It is a part of the constructivist teaching method where students move away from what are considered traditional methods ...

  3. Lesson plan - Wikipedia

    en.wikipedia.org/wiki/Lesson_plan

    A lesson plan is a teacher 's detailed description of the course of instruction or "learning trajectory" for a lesson. A daily lesson plan is developed by a teacher to guide class learning. Details will vary depending on the preference of the teacher, subject being covered, and the needs of the students. There may be requirements mandated by ...

  4. Worksheet - Wikipedia

    en.wikipedia.org/wiki/Worksheet

    In accounting, a worksheet is, or was, a sheet of ruled paper with rows and columns on which an accountant could record information or perform calculations. These are often called columnar pads, and typically green-tinted. In office software, spreadsheet software presents, on a computer monitor, a user interface that resembles one or more paper ...

  5. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [3] As of 2021, approximately 150 million users use ...

  6. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  7. ClassDojo - Wikipedia

    en.wikipedia.org/wiki/ClassDojo

    ClassDojo[3] is an educational technology company. [4][5] It connects primary school teachers, students and families through communication features, such as a feed for photos and videos from the school day, [6][7] and messaging that can be translated into more than 35 languages. [8][9] It also enables teachers to note feedback on students ...

  8. Backward design - Wikipedia

    en.wikipedia.org/wiki/Backward_design

    Backward design is a method of designing an educational curriculum by setting goals before choosing instructional methods and forms of assessment. Backward design of curriculum typically involves three stages: [1][2][3] Identify the results desired (big ideas and skills) What the students should know, understand, and be able to do.

  9. Inquiry-based learning - Wikipedia

    en.wikipedia.org/wiki/Inquiry-based_learning

    Inquiry-based learning. Inquiry-based learning (also spelled as enquiry-based learning in British English) [a] is a form of active learning that starts by posing questions, problems or scenarios. It contrasts with traditional education, which generally relies on the teacher presenting facts and their knowledge about the subject.