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  2. Adaptive scalable texture compression - Wikipedia

    en.wikipedia.org/wiki/Adaptive_scalable_texture...

    Adaptive scalable texture compression (ASTC) is a lossy block-based texture compression algorithm developed by Jørn Nystad et al. of ARM Ltd. and AMD. [ 1 ] Full details of ASTC were first presented publicly at the High Performance Graphics 2012 conference, in a paper by Olson et al. entitled "Adaptive Scalable Texture Compression".

  3. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms; Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets; What is Texture Atlas?

  4. Tactile paving - Wikipedia

    en.wikipedia.org/wiki/Tactile_paving

    A set of yellow truncated domes on the down-ramp in a parking lot. Tactile paving (also called tenji blocks, truncated domes, detectable warnings, tactile tiles, tactile ground surface indicators, tactile walking surface indicators, or detectable warning surfaces) is a system of textured ground surface indicators found at roadsides (such as at curb cuts), by and on stairs, and on railway ...

  5. Build the Earth - Wikipedia

    en.wikipedia.org/wiki/Build_the_Earth

    Minecraft developer Mojang Studios featured the project on their website on Earth Day 2020. [7] In July 2020, YouTuber MrBeast released a video where he and 50 other people built his hometown of Raleigh, North Carolina within the project. [8] In 2020, a full sized recreation of the Taj Mahal was completed on the server by Daniel Tan. [9]

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