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Civilization IV (also known as Sid Meier's Civilization IV) is a 2005 4X turn-based strategy video game developed by Firaxis Games and published by 2K. It is the fourth installment of the Civilization series and was designed by Soren Johnson .
[4] [7] Civilization IV: Colonization has many new gameplay mechanics. When starting the game, in addition to choosing a starting European nation, a player chooses between two governors, each with different advantages. [11] In addition, national borders is a gameplay concept taken from Civilization IV. This means that rivals cannot pass into ...
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Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack of the turn-based strategy video game Civilization IV. [6] The expansion focuses on adding content to the in-game time periods following the invention of gunpowder, and includes more general content such as 11 new scenarios, 10 new civilizations, and 16 new leaders.
Through the Ages: A Story of Civilization is a board game for 2–4 players designed by Vlaada Chvatil and published by Czech Board Games in 2006. Its theme is the development of human civilization and the players determine the progress of their own civilization in different fields including culture, government, leadership, religion and science ...
Sid Meier's Civilization IV Official Soundtrack: October 24, 2005 Album [82] Composed primarily by Jeff Briggs and Christopher Tin for Civilization IV; Published by Take-Two Interactive; included solely with the special edition of the game; 18 tracks on a single disc with a duration of 1:09:48
In addition, the civilization that acquires the "Fascism" technology first receives a free Great General. A Great General can be used similarly to other Great Persons: to join a city as a "Great Military Instructor ", which gives +2 experience points to any military unit created in the city, or to create a Military Academy , which permanently ...
Executive Plaza III at 11350 McCormick Road, Hunt Valley, Maryland, home to Firaxis Games' former headquarters Firaxis Software was founded on May 1, 1996, [2] by Sid Meier, Brian Reynolds and Jeff Briggs, three video game designers formerly employed by MicroProse, a video game venture founded by Meier and partner Bill Stealey in 1982. [3]