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Katana Zero is a 2019 platform game created by the indie developer Justin Stander. Set in a dystopian metropolis, the neo-noir storyline follows Subject Zero, a katana -wielding assassin with amnesia who can slow down time and predict the future .
Pages in category "Katana Engine games" The following 8 pages are in this category, out of 8 total. This list may not reflect recent changes. D. Dynasty Warriors 9; F.
A video game console port, Akai Katana Shin, [d] was released on the Xbox 360 on May 26, 2011 in Japan. Rising Star Games released the game in North America and Europe on May 15, 2012. It is the fourth horizontal shoot 'em up game from the company, the prior three being Progear , Deathsmiles , and Deathsmiles II .
[76] Entertainment Weekly gave it a "D", calling the game a "disaster" on the scale of the box-office bomb Waterworld. [81] PC Zone 's review criticized the first episode as the worst part of the game and that "Romero's reputation is based on the fact that he is the daddy of game design. Daikatana must be his illegitimate child". [82]
Kunai is an action-platform video game developed by TurtleBlaze and published by The Arcade Crew. The game was released on February 6, 2020 for Windows and Nintendo Switch.In the game, the player controls Tabby, a robot tasked with defeating Lemonkus, an AI that nearly causes the extinction of humanity.
Tenchu [a] is an action-adventure stealth video game series owned by Japanese game publisher FromSoftware, where the player assumes the role of a ninja in 16th-century feudal Japan. The first game in the series titled Tenchu: Stealth Assassins was developed by Japanese developer Acquire and published in 1998.
The katana was included in the game since it was considered to be the "quintessential icon of samurai". [46] One of the game's Japanese localizers also suggested to the developers that the game's "haiku" side quest be replaced with a less anachronistic waka side quest, but this was rejected based on the relative recognizability of haiku outside ...
Touken Ranbu quickly became very popular in Japan, particularly with young women, and had over 1.5 million registered players by 2016. [6] The game has been credited with accelerating the Japanese cultural trend of "katana women" (カタナ女子, katana joshi) – women who are interested in, and who pose with, historical Japanese swords. [7]
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