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Ghost of Tsushima is a 2020 action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment.The player controls Jin Sakai, a samurai on a quest to protect Tsushima Island during the first Mongol invasion of Japan.
The game features eight weapons to choose from in many of its modes: katana, nodachi, long sword, saber, broadsword, naginata, rapier, and sledgehammer. [5] Except the European weapons, which are noticeably shorter than historical counterparts, each weapon has a realistic weight and length, [ 7 ] giving each one fixed power, speed, and an ...
Holding Mugen's companions hostage, Noboru forces the samurai to lead him to the secret refuge of Ryunosuke, the Shogun's heir, and Noboru's son Masaru stabs Ryunosuke dead. Mugen's companions escape captivity, but a guilt-ridden and dishonored Mugen commits suicide, though not before Aiko tells him that she is bearing his child.
Pages in category "Video games about samurai" The following 121 pages are in this category, out of 121 total. This list may not reflect recent changes. 0–9.
The first game in the series, titled Dynasty Warriors in English and Sangokumusō in Japanese, was a fighting game, a separate genre from the rest of the games in the series. Koei later created a new game as a spin-off and added the word shin ( 真 , true, genuine) to the beginning of the title to differentiate it from its predecessor.
Wiki: Upcoming and released titles @ r/RealTimeStrategy's Reddit forum (The specific Upcoming Games sub link there has 'yuge', regularly updated charts of upcoming RTS titles and RTS releases from 2018 to present year)
Another realistic element was the game's food, which was designed based on the types of delicacies that were popular in the 17th and 18th centuries. One of the folklore references was the 108 Demon Blades in the game, which was a direct reference to the 108 human vices in Japanese folklore.
The game drew inspiration from the 1997 Bushido Blade developed by Bergsala Lightweight, another 3D weapons-based fighting game that utilizes a more realistic approach to combat. Prithvi felt that the game would fare better if it worked for both casual and advanced players, that the game was "designed for easy pick up and play to appeal to ...
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