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  2. Sword and Sorcery Studios - Wikipedia

    en.wikipedia.org/wiki/Sword_and_Sorcery_Studios

    Sword and Sorcery Studios (S&SS) was an imprint of White Wolf, Inc., used to publish its d20 System & Open Gaming License material in from 2000 to 2008. The imprint also acted as publisher for other small press game developers, such as Monte Cook 's company, Malhavoc Press , and Necromancer Games .

  3. Warcraft: The Roleplaying Game - Wikipedia

    en.wikipedia.org/wiki/Warcraft:_The_Roleplaying_Game

    Warcraft: The Roleplaying Game was a tabletop role-playing game line published by Sword & Sorcery Studios, set in the fictional world of Azeroth from the Warcraft computer games by Blizzard Entertainment. [1] The Warcraft RPG was "100% compatible" with the Dungeons & Dragons revised third edition rules, and was released under the Open Game ...

  4. List of campaign settings - Wikipedia

    en.wikipedia.org/wiki/List_of_campaign_settings

    Sword and Sorcery The city of Sanctuary, the Rankan Empire Generic, Runequest 3rd edition, d20 system Chaosium, FASA, Green Ronin 1981-1986, 2005-2007 Based on Thieves' World novels series. Titan: Sword and sorcery The continents of Allansia, Khul and the "Old World" Fighting Fantasy RPG, Advanced Fighting Fantasy, d20 system Puffin Books ...

  5. Scarred Lands - Wikipedia

    en.wikipedia.org/wiki/Scarred_Lands

    Scarred Lands is a post-apocalyptic fantasy campaign setting in which characters live in a world recovering from a devastating war between gods and titans. Initially published by White Wolf Publishing under its Sword & Sorcery brand using the d20 System, Scarred Lands is now owned by Onyx Path Publishing. [1]

  6. Sword and sorcery - Wikipedia

    en.wikipedia.org/wiki/Sword_and_sorcery

    Sword and sorcery stories take place in a fictional world where magic exists. The setting can be an Earth in the mythical past or distant future, an imaginary other world or an alien planet. Sometimes sword and sorcery stories are influenced by horror, dark fantasy or science fiction. Sword and sorcery, however, does not seek to give a ...

  7. EverQuest Role-Playing Game - Wikipedia

    en.wikipedia.org/wiki/EverQuest_Role-Playing_Game

    The EverQuest II Player's Guide did not contain rules for magic, though a free download at Sword and Sorcery Studio's website did give basic spells for low-level characters. Almost a year later, on March 1, 2006, the EverQuest II Spell Guide, which included the core rules for magic and a full spell list, was published in PDF form only.

  8. Conan: The Roleplaying Game - Wikipedia

    en.wikipedia.org/wiki/Conan:_The_Roleplaying_Game

    Conan: The Roleplaying Game is a sword and sorcery British role-playing game based on the D20 System first published in January 2004 by Mongoose Publishing, [1] mainly designed by Ian Sturrock and set in the fictional Hyborian Age of Conan the Barbarian, created by Robert E. Howard in the 1930s.

  9. Swords and Sorcery (video game) - Wikipedia

    en.wikipedia.org/wiki/Swords_and_Sorcery_(video...

    Swords and Sorcery is presented in a first person top-down perspective and contains elements of dungeon crawling, a common trait of role playing video games. [ 1 ] [ 2 ] The game is set in a fictional land called Zob, where the main objective is to explore its catacombs and discover a large wealth of treasure, and collect the seven pieces of ...

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