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  2. Cooperative learning - Wikipedia

    en.wikipedia.org/wiki/Cooperative_learning

    Cooperative learning is an educational approach which aims to organize classroom activities into academic and social learning experiences. [1] There is much more to cooperative learning than merely arranging students into groups, and it has been described as "structuring positive interdependence."

  3. Cooperative game theory - Wikipedia

    en.wikipedia.org/wiki/Cooperative_game_theory

    Cooperative game theory is a branch of game theory that deals with the study of games where players can form coalitions, cooperate with one another, and make binding agreements. The theory offers mathematical methods for analysing scenarios in which two or more players are required to make choices that will affect other players wellbeing.

  4. Student teams-achievement divisions - Wikipedia

    en.wikipedia.org/wiki/Student_teams-achievement...

    Student teams-achievement divisions (STAD) is a Cooperative learning strategy in which small groups of learners with different levels of ability work together to accomplish a shared learning goal. [1] It was devised by Robert Slavin and his associates at Johns Hopkins University.

  5. Category:Cooperative games - Wikipedia

    en.wikipedia.org/wiki/Category:Cooperative_games

    Pages in category "Cooperative games" The following 31 pages are in this category, out of 31 total. This list may not reflect recent changes. ...

  6. Sokikom - Wikipedia

    en.wikipedia.org/wiki/Sokikom

    Sokikom received a 2011 BESSIE Award from ComputED Gazette, recognizing Sokikom's multiplayer math games in the category Best for Early Elementary Students. [4] It was further recognized in the category Best Gaming & Adaptive Learning Company at the 2011 Education Innovation Summit at SkySong, the Arizona State University Scottsdale Innovation Center, [5] and in 2011, received a Success Award ...

  7. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

  8. Inside-outside circle - Wikipedia

    en.wikipedia.org/wiki/Inside-Outside_Circle

    Students in the inside circle stand facing the students in the outside circle. The teacher poses a particular question to the students. The students are given some time to think about it. Then, each student in the inner circle is given time to share their opinions about the question with his or her partner of the outside circle and vice versa.

  9. Cooperative board game - Wikipedia

    en.wikipedia.org/wiki/Cooperative_board_game

    A traitor game or semi-cooperative game can be seen as a cooperative game with a betrayal mechanism. While, as in a standard cooperative game, the majority of players work towards a common goal, one or more players are secretly assigned to be traitors who win if the other player fail. Determining the identity of traitors is often central to ...