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Sokikom received a 2011 BESSIE Award from ComputED Gazette, recognizing Sokikom's multiplayer math games in the category Best for Early Elementary Students. [4] It was further recognized in the category Best Gaming & Adaptive Learning Company at the 2011 Education Innovation Summit at SkySong, the Arizona State University Scottsdale Innovation Center, [5] and in 2011, received a Success Award ...
Cooperative learning is an educational approach which ... These studies also cover learners from elementary to college levels. ... that playing the games makes the ...
Inside-outside circle is a cooperative learning strategy. Students form two concentric circles and take turns on rotation to face new partners to answer or discuss the teacher’s questions. [ 1 ] This method can be used to gather variety of information, generate new ideas and solve problems.
Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]
This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
Student teams-achievement divisions (STAD) is a Cooperative learning strategy in which small groups of learners with different levels of ability work together to accomplish a shared learning goal. [1] It was devised by Robert Slavin and his associates at Johns Hopkins University.
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