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These challenges demonstrate a notable gap between teachers' beliefs about play-based learning and their classroom practices. This discrepancy can affect students' opportunities for growth and development through play-based activities, which support early literacy, language, mathematics, and socio-emotional skills.(Lynch, 2015)
The goal is to create meaningful learning experiences for the children. Emergent curriculum can be practiced with children at any grade level. It prioritizes: active participation by students; relationship-building among students; flexible and adaptable methods; inquiry by students; play-based learning by students
The use of collaborative game-based role-play for learning provides an opportunity for learners to apply acquired knowledge and to experiment and get feedback in the form of consequences or rewards, thus getting the experiences in the "safe virtual world". [17] The built-in learning process of games is what makes a game enjoyable.
Improve your kindergartener’s math skills with these easy at-home activities. They’ll practice counting, simple addition, shape recognition, measurements, and more.
ABCya.com was founded in 2004 by Alan Tortolani. [2] A public school teacher, Tortolani created his own activities for his students. Later, he decided to register a domain under ABCya.com. Tortolani chose this particular domain name "ABCya" to make it accessible to children and easy to type into a web browser.
ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.
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