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  2. Arduino - Wikipedia

    en.wikipedia.org/wiki/Arduino

    A sketch is a program written with the Arduino IDE. [72] Sketches are saved on the development computer as text files with the file extension .ino. Arduino Software (IDE) pre-1.0 saved sketches with the extension .pde. A minimal Arduino C/C++ program consists of only two functions: [73]

  3. Arduino Uno - Wikipedia

    en.wikipedia.org/wiki/Arduino_UNO

    The word "uno" means "one" in Italian and was chosen to mark a major redesign of the Arduino hardware and software. [7] The Uno board was the successor of the Duemilanove release and was the 9th version in a series of USB-based Arduino boards. [8] Version 1.0 of the Arduino IDE for the Arduino Uno board has now evolved to newer releases. [4]

  4. List of educational programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_educational...

    This variant was designed to help young students start programming by building 3D animations and games. A document on educational programming principles explains Mama's design considerations. [20] RoboMind is a simple educational programming environment that allows beginners to program a robot. It introduces popular programming techniques along ...

  5. Arduino Nano - Wikipedia

    en.wikipedia.org/wiki/Arduino_Nano

    The Arduino Nano is an open-source breadboard-friendly microcontroller board based on the Microchip ATmega328P microcontroller (MCU) and developed by Arduino.cc and initially released in 2008. It offers the same connectivity and specs of the Arduino Uno board in a smaller form factor.

  6. XOD (programming language) - Wikipedia

    en.wikipedia.org/wiki/XOD_(programming_language)

    XOD is based on functional reactive programming principles and provides graphical flow-based application programming interface. XOD can compile a native machine code for the low-ended controllers. A node is a block that represents either some physical device like a sensor, motor, or relay, or some operation such as addition, comparison, or text ...

  7. Etoys (programming language) - Wikipedia

    en.wikipedia.org/wiki/Etoys_(programming_language)

    Etoys development was inspired and directed by Alan Kay and his work to advance and support constructionist learning.Primary influences include Seymour Papert and the Logo programming language, a dialect of Lisp optimized for educational use; work done at Xerox Palo Alto Research Center, PARC; Smalltalk, HyperCard, StarLogo and NetLogo. [5]

  8. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.

  9. The Pragmatic Programmer - Wikipedia

    en.wikipedia.org/wiki/The_Pragmatic_Programmer

    The Pragmatic Programmer: From Journeyman to Master is a book about computer programming and software engineering, written by Andrew Hunt and David Thomas and published in October 1999. [1] [2] [3] It is used as a textbook in related university courses. [4] It was the first in a series of books under the label The Pragmatic Bookshelf.