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Tomodachi Life begins with the player naming their island and creating their "lookalike", which is intended to represent their personal Mii.The Miis are given unique personalities based on the player's choices for their stats, such as walking speed, speech, and quirkiness. [2]
Nintendo's idea of a free-form personal avatar software was discussed at the Game Developers Conference in 2007, a year after the Wii was released. There, Shigeru Miyamoto said that the personal avatar concept had originally been intended as a demo for the Family Computer Disk System, where a user could draw a face onto an avatar.
Tomodachi Collection, (Japanese: トモダチコレクション, romanized: Tomodachi Korekushon), is a social simulation video game for the Nintendo DS, released exclusively in Japan on June 18, 2009. A sequel, Tomodachi Life, was released for the Nintendo 3DS in Japan on April 18, 2013, and in North America and Europe on June 6, 2014.
Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [1] Other terms include artificial life game [1] and simulated life game (SLG).
Holiday preparations are in full swing, and no one wants to be on the “bad” list this time of year. When it comes to our legal climate, however, Louisiana has managed just that, even after ...
Tomodachi Life was a Video games good articles nominee, but did not meet the good article criteria at the time. There may be suggestions below for improving the article. Once these issues have been addressed, the article can be renominated. Editors may also seek a reassessment of the decision if they believe there was a mistake.
Tomodachi Game (Japanese: トモダチゲーム, Hepburn: Tomodachi Gēmu, lit. ' Friends Game ' ) is a Japanese manga series conceptualized by Mikoto Yamaguchi and written and illustrated by Yuki Sato.
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