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The game follows Rockett Movado as she begins the first day of eighth grade at her new school. [8] The game's genre is "friendship adventures for girls", which Wired deemed to be a new game category created by Brenda Laurel, Purple Moon's co-founder. [1]
Released in an ad-supported free download version in 2007 for a limited time; available to US residents only. [119] Wild Metal Country (1999), was released as freeware in 2004 [120] but is no longer available on the download page. Zero Tolerance (1994), a first person shooter developed by Technopop for Sega Mega Drive/Genesis.
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The online version of Rocket Mania can be played for free at MSN Games and various other websites, but is limited in levels and extras. The Windows version, Rocket Mania Deluxe, is available as a trial download, with the full version able to be unlocked for a nominal fee. Palm OS and Pocket PC versions are also available.
Rocket: Robot on Wheels is a 1999 platform game developed by Sucker Punch Productions and published by Ubisoft for the Nintendo 64. It marked the first game developed by Sucker Punch, and their only game that it released on a Nintendo console, as Sucker Punch would be associated more closely with Sony Interactive Entertainment in its later years.
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Rocket Jockey is a Windows video game created by Rocket Science Games and published by SegaSoft in 1996. The game's concept was developed by designer/lead programmer Sean Callahan, paired with an alternate reality 1930s America setting, conceived by VP of development/creative director Bill Davis. The player jets at high speed inside a grassy ...
Dean "Rocket" Hall (born 14 May 1981) is a video game designer from New Zealand. He is best known for creating the zombie apocalypse PC game DayZ, which began as a mod and was later developed into its own game under the same title. [2] Hall left the DayZ development team in 2014 to found his own studio, RocketWerkz. [3]