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A skybox is a method of creating backgrounds to make a video game level appear larger than it really is. [1] When a skybox is used, the level is enclosed in a cuboid.The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings.
Aether, a fictional planet in 2004 video game Metroid Prime 2: Echoes; Aether, an element in 2012 video game Phantasy Star Online 2; Ether, the building block of life in the Xenoblade Chronicles universe; Aether, a dimension added in a mod for the video game Minecraft; Aether, an ancient variety of entities present in Brandon Sanderson’s ...
Rivals of Aether II, formerly known as Rivals 2, is a 2024 platform fighting video game that serves as a direct sequel to Rivals of Aether (2017). Unlike its predecessor, which featured 2D pixel art graphics, [2] it is played in 2.5D and utilizes 3D models [3] —additional mechanics are also added, including the ability to shield and grab, while mechanics such as the parry return from Rivals ...
And made from (or placed in) Aether was the cosmic egg, from which hatched Phanes/Protogonus, so Aether was sometimes said to be his father. [8] The Orphic Argonautica gives a theogony that begins with Chaos and Chronus, and has Chronus producing Aether and Eros. [9] Aether also played a role in Roman genealogies of the gods.
In the 19th century, luminiferous aether (or ether), meaning light-bearing aether, was a theorized medium for the propagation of light. James Clerk Maxwell developed a model to explain electric and magnetic phenomena using the aether, a model that led to what are now called Maxwell's equations and the understanding that light is an ...
This "circulation" of aether is what he associated the force of gravity with to help explain the action of gravity in a non-mechanical fashion. [26] This theory described different aether densities, creating an aether density gradient. His theory also proposed that aether is rarified within objects and dense outside them.
In Greek antiquity the ideas of celestial spheres and rings first appeared in the cosmology of Anaximander in the early 6th century BC. [7] In his cosmology both the Sun and Moon are circular open vents in tubular rings of fire enclosed in tubes of condensed air; these rings constitute the rims of rotating chariot-like wheels pivoting on the Earth at their centre.
These generally covariant theories describes a spacetime endowed with both a metric and a unit timelike vector field named the aether. The aether in this theory is "a Lorentz-violating vector field" [1] unrelated to older luminiferous aether theories; the "Einstein" in the theory's name comes from its use of Einstein's general relativity ...