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A newline (frequently called line ending, end of line (EOL), next line (NEL) or line break) is a control character or sequence of control characters in character encoding specifications such as ASCII, EBCDIC, Unicode, etc. This character, or a sequence of characters, is used to signify the end of a line of text and the start of a new one. [1]
A string literal or anonymous string is a literal for a string value in the source code of a computer program. Modern programming languages commonly use a quoted sequence of characters, formally "bracketed delimiters", as in x = "foo" , where , "foo" is a string literal with value foo .
The backslash (\) escape character typically provides two ways to include double-quotes inside a string literal, either by modifying the meaning of the double-quote character embedded in the string (\" becomes "), or by modifying the meaning of a sequence of characters including the hexadecimal value of a double-quote character (\x22 becomes ").
In computing and telecommunications, a control character or non-printing character (NPC) is a code point in a character set that does not represent a written character or symbol. They are used as in-band signaling to cause effects other than the addition of a symbol to the text.
Hence, this representation is commonly referred to as a C string. This representation of an n-character string takes n + 1 space (1 for the terminator), and is thus an implicit data structure. In terminated strings, the terminating code is not an allowable character in any string.
interface StringManipulator {String extendString (String input); // A method which is optional to implement default String shortenString (String input) {return input. substring (1);}} // This is a valid class despite not implementing all the methods class PartialStringManipulator implements StringManipulator {@Override public String ...
The choice of a variable name should be mnemonic — that is, designed to indicate to the casual observer the intent of its use. One-character variable names should be avoided except for temporary "throwaway" variables. Common names for temporary variables are i, j, k, m, and n for integers; c, d, and e for characters. int i;
In computer programming, string interpolation (or variable interpolation, variable substitution, or variable expansion) is the process of evaluating a string literal containing one or more placeholders, yielding a result in which the placeholders are replaced with their corresponding values.