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  2. Quicksort - Wikipedia

    en.wikipedia.org/wiki/Quicksort

    Consider the example of [5, 2, 3, 1, 0], following the scheme, after the first partition the array becomes [0, 2, 1, 3, 5], the "index" returned is 2, which is the number 1, when the real pivot, the one we chose to start the partition with was the number 3. With this example, we see how it is necessary to include the returned index of the ...

  3. Trie - Wikipedia

    en.wikipedia.org/wiki/Trie

    Lexicographic sorting of a set of string keys can be implemented by building a trie for the given keys and traversing the tree in pre-order fashion; [26] this is also a form of radix sort. [27] Tries are also fundamental data structures for burstsort , which is notable for being the fastest string sorting algorithm as of 2007, [ 28 ...

  4. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    Sorting small arrays optimally (in the fewest comparisons and swaps) or fast (i.e. taking into account machine-specific details) is still an open research problem, with solutions only known for very small arrays (<20 elements). Similarly optimal (by various definitions) sorting on a parallel machine is an open research topic.

  5. qsort - Wikipedia

    en.wikipedia.org/wiki/Qsort

    qsort is a C standard library function that implements a sorting algorithm for arrays of arbitrary objects according to a user-provided comparison function. It is named after the "quicker sort" algorithm [1] (a quicksort variant due to R. S. Scowen), which was originally used to implement it in the Unix C library, although the C standard does not require it to implement quicksort.

  6. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    The solutions to the sub-problems are then combined to give a solution to the original problem. The divide-and-conquer technique is the basis of efficient algorithms for many problems, such as sorting (e.g., quicksort , merge sort ), multiplying large numbers (e.g., the Karatsuba algorithm ), finding the closest pair of points , syntactic ...

  7. Quickselect - Wikipedia

    en.wikipedia.org/wiki/Quickselect

    In computer science, quickselect is a selection algorithm to find the kth smallest element in an unordered list, also known as the kth order statistic.Like the related quicksort sorting algorithm, it was developed by Tony Hoare, and thus is also known as Hoare's selection algorithm. [1]

  8. Quickhull - Wikipedia

    en.wikipedia.org/wiki/Quickhull

    Steps 1-2: Divide the points into two subsets. The 2-dimensional algorithm can be broken down into the following steps: [2] Find the points with minimum and maximum x coordinates, as these will always be part of the convex hull. If many points with the same minimum/maximum x exist, use the ones with the minimum/maximum y, respectively.

  9. Longest increasing subsequence - Wikipedia

    en.wikipedia.org/wiki/Longest_increasing_subsequence

    However, for the special case in which the input is a permutation of the integers ,, …,, this approach can be made much more efficient, leading to time bounds of the form (⁡ ⁡). [4] The largest clique in a permutation graph corresponds to the longest decreasing subsequence of the permutation that defines the graph (assuming the original ...