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MediaWiki, which is used on Wikipedia and other wikis, uses Lua as a templating language provided by Scribunto extension. [17] Minecraft modifications like ComputerCraft or OpenComputers allow players to execute Lua on in-game computers. Minetest uses Lua for in-game programming of robots, microcontrollers and sorting tubes, using popular addons.
C++: 1999 Lua, Marathon markup language Yes 2.5D Windows, Linux, macOS: Aleph One (Marathon remake) GPL-3.0-or-later: FPS engine Amazon Lumberyard: C++: 2015 Lua: Yes 3D PlayStation 4, Xbox One, Windows: New World: Proprietary: The software is free to download and use, however, it works closely with Amazon services. Anvil: C++, C#: 2009 Yes 3D
Lua (/ ˈ l uː ə / LOO-ə; from Portuguese: lua meaning moon) is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. [3] Lua is cross-platform software , since the interpreter of compiled bytecode is written in ANSI C , [ 4 ] and Lua has a relatively simple C application programming ...
Lutro is a Lua game framework for libretro, a partial port of the LÖVE [40] API. ChaiLove follows a similar path by offering an implementation in ChaiScript, an embedded and cross-platform scripting language for C++ (C++14). [41] love.js is a port of LÖVE that aims to make it possible to run LÖVE games on the web via HTML5, WebGL, and ...
Roblox allows users to create and publish their own games, which can then be played by other users, by using its game engine, Roblox Studio. [15] Roblox Studio includes multiple premade game templates [16] [17] as well as the Toolbox, which allows access to user-created models, plug-ins, audio, images, meshes, video, and fonts. [18] [19] Games ...
It was based on the free Fireball-X. [13] C++ and Lua support for creator is under alpha-stage development since April 2017. [14] SpriteBuilderX, a free scene editor for Cocos2d-X with C++ support and runs on macOS only. [15] X-Studio, a proprietary [16] scene editor for Cocos2d-X with Lua support and runs on Windows only. [17] [18]
Allegro is a software library for video game development. [3] [4] [5] The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics.
Pages in category "Lua (programming language)-scripted video games" The following 179 pages are in this category, out of 179 total. This list may not reflect recent changes .