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  2. Category:Atari 8-bit computer-only games - Wikipedia

    en.wikipedia.org/wiki/Category:Atari_8-bit...

    This is a non-diffusing subcategory of Category:Atari 8-bit computer games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. Video games in this category have been released exclusively for the Atari 8-bit family of home computers.

  3. List of Atari 8-bit computer games - Wikipedia

    en.wikipedia.org/wiki/List_of_Atari_8-bit...

    A.E. Abracadabra! Ace of Aces; Action Biker; Action Quest; The Activision Decathlon; Adventure in Time; Adventureland; Agent USA; Airball; Airstrike; Airstrike II

  4. Snake Byte - Wikipedia

    en.wikipedia.org/wiki/Snake_Byte

    Snake Byte is video game written by Chuck Sommerville for the Apple II and published by Sirius Software in 1982. [1] The game is a single-player variant of the snake concept. It was released the same year for Atari 8-bit computers [2] and on cartridge for the VIC-20.

  5. Florida fishing: Dolphin, pompano, tripletail, snook all on ...

    www.aol.com/florida-fishing-dolphin-pompano...

    Florida fishing regulations and fishing season opening and closing dates: Great amberjack: Harvest closed April 1 to April 30. Harvest re-opens May 1. Lobster: Harvest closed March 31.Sport season ...

  6. RCA 1802 - Wikipedia

    en.wikipedia.org/wiki/RCA_1802

    The 1802 is an 8-bit byte machine, with minimal support for 16-bit operations, except via 2-byte manipulation. The primary accumulator is the 8-bit 'D' register (Data register). The single bit carry flag is DF (Data Flag). Most operations use the D register, including arithmetic and logic functions, and memory referencing load and store ...

  7. Bitboard - Wikipedia

    en.wikipedia.org/wiki/Bitboard

    A bitboard is a specialized bit array data structure commonly used in computer systems that play board games, where each bit corresponds to a game board space or piece.This allows parallel bitwise operations to set or query the game state, or determine moves or plays in the game.

  8. PEEK and POKE - Wikipedia

    en.wikipedia.org/wiki/PEEK_and_POKE

    Setting or reading a 16-bit value on such machines requires two commands, such as PEEK (A) + 256 * PEEK (A + 1) to read a 16-bit integer at address A, and POKE A, V followed by POKE A + 1, V / 256 to store a 16-bit integer V at address A. Some BASICs, even on 8-bit machines, have commands for reading and writing 16-bit values from memory.

  9. 8-bit color - Wikipedia

    en.wikipedia.org/wiki/8-bit_color

    8-bit color graphics are a method of storing image information in a computer's memory or in an image file, so that each pixel is represented by 8 bits (1 byte). The maximum number of colors that can be displayed at any one time is 256 per pixel or 2 8 .