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A loop is a sequence of statements which is specified once but which may be carried out several times in succession. The code "inside" the loop (the body of the loop, shown below as xxx) is obeyed a specified number of times, or once for each of a collection of items, or until some condition is met, or indefinitely. When one of those items is ...
The loop counter is used to decide when the loop should terminate and for the program flow to continue to the next instruction after the loop. A common identifier naming convention is for the loop counter to use the variable names i , j , and k (and so on if needed), where i would be the most outer loop, j the next inner loop, etc.
In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement.
ecu.test automates the control of the whole test environment and supports a broad range of test tools. Various abstraction layers for measured quantities allow its application on different testing levels, e.g. within the context of model in the loop, software in the loop and hardware in the loop as well as in real systems (vehicle and driver in the loop).
Another meaning of range in computer science is an alternative to iterator. When used in this sense, range is defined as "a pair of begin/end iterators packed together". [1] It is argued [1] that "Ranges are a superior abstraction" (compared to iterators) for several reasons, including better safety.
Rexx (restructured extended executor) is a high-level programming language developed at IBM by Mike Cowlishaw. [6] [7] Both proprietary and open source Rexx interpreters exist for a wide range of computing platforms, and compilers exist for IBM mainframe computers. [8]
Function calls and blocks of code, such as code contained within a loop, are often replaced by a one-line natural language sentence. Depending on the writer, pseudocode may therefore vary widely in style, from a near-exact imitation of a real programming language at one extreme, to a description approaching formatted prose at the other.
Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]