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  2. Turn-taking - Wikipedia

    en.wikipedia.org/wiki/Turn-taking

    Turn-taking is a type of organization in conversation and discourse where participants speak one at a time in alternating turns. In practice, it involves processes for constructing contributions, responding to previous comments, and transitioning to a different speaker, using a variety of linguistic and non-linguistic cues.

  3. Turn construction unit - Wikipedia

    en.wikipedia.org/wiki/Turn_construction_unit

    A turn construction unit (TCU) is the fundamental segment of speech in a conversation, as analysed in conversation analysis. The idea was introduced in "A Simplest Systematics for the Organization of Turn-Taking for Conversation" by Harvey Sacks , Emanuel Schegloff , and Gail Jefferson in 1974. [ 1 ]

  4. Conversation analysis - Wikipedia

    en.wikipedia.org/wiki/Conversation_analysis

    The transcription conventions take into account overlapping speech, delays between speech, pitch, volume and speed based on research showing that these features matter for the conversation in terms of action, turn-taking and more. [9] Transcripts are typically written in a monospaced font to ease the alignment of overlap symbols.

  5. Adjacency pairs - Wikipedia

    en.wikipedia.org/wiki/Adjacency_pairs

    In linguistics, an adjacency pair is an example of conversational turn-taking.An adjacency pair is composed of two utterances by two speakers, one after the other. The speaking of the first utterance (the first-pair part, or the first turn) provokes a responding utterance (the second-pair part, or the second turn). [1]

  6. Icebreaker (facilitation) - Wikipedia

    en.wikipedia.org/wiki/Icebreaker_(facilitation)

    Many icebreaker games are intended to help a group to begin the process of forming themselves into a team or teams. Some teamwork icebreakers, such as building activities, aid group dynamics by building trust, communication, and the ability to work together. Party (fun) icebreakers Party icebreakers introduce guests to one another.

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  8. Never have I ever - Wikipedia

    en.wikipedia.org/wiki/Never_have_I_ever

    Conversation games such as this one can help to build friendships, [3] and players often admit to things that they previously had not. As with truth or dare , the game is often sexual in nature. In some variations, the game may be incorporated into other drinking games, such as kings .

  9. Vocabulary development - Wikipedia

    en.wikipedia.org/wiki/Vocabulary_development

    Communication skills aid in word learning. Infants learn to take turns while communicating with adults. While preschoolers lack precise timing and rely on obvious speaker cues, older children are more precise in their timing and take fewer long pauses. [45] Children get better at initiating and sustaining coherent conversations as they age.

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