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  2. Right-hand rule - Wikipedia

    en.wikipedia.org/wiki/Right-hand_rule

    Ampère's right-hand grip rule, [6] also called the right-hand screw rule, coffee-mug rule or the corkscrew-rule; is used either when a vector (such as the Euler vector) must be defined to represent the rotation of a body, a magnetic field, or a fluid, or vice versa, when it is necessary to define a rotation vector to

  3. Fleming's right-hand rule - Wikipedia

    en.wikipedia.org/wiki/Fleming's_right-hand_rule

    The current in the wire can have two possible directions. Fleming's right-hand rule gives which direction the current flows. The right hand is held with the thumb, index finger and middle finger mutually perpendicular to each other (at right angles), as shown in the diagram. [1]

  4. FBI mnemonics - Wikipedia

    en.wikipedia.org/wiki/FBI_mnemonics

    The various FBI mnemonics (for electric motors) show the direction of the force on a conductor carrying a current in a magnetic field as predicted by Fleming's left hand rule for motors [1] and Faraday's law of induction. Other mnemonics exist that use a right hand rule for predicting resulting motion from a preexisting current and field.

  5. Fleming's rules - Wikipedia

    en.wikipedia.org/wiki/Fleming's_rules

    Fleming's rules are a pair of visual mnemonics for determining the relative directions of magnetic field, electric current, and velocity of a conductor. [1]There are two rules, one is Fleming's left-hand rule for motors which applies to situations where an electric current induces motion in the conductor in the presence of magnetic fields (Lorentz force).

  6. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    A commonly used mnemonic for defining the positive orientation is the right-hand rule. Placing a somewhat closed right hand on the plane with the thumb pointing up, the fingers point from the x-axis to the y-axis, in a positively oriented coordinate system. The other way of orienting the plane is following the left-hand rule, placing the left ...

  7. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    Conventionally, it is given by the right-hand rule, where one simply points the forefinger of the right hand in the direction of a and the middle finger in the direction of b. Then, the vector n is coming out of the thumb (see the adjacent picture). Using this rule implies that the cross product is anti-commutative; that is, b × a = −(a × b).

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    mail.aol.com/d?reason=invalid_cred

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  9. Category:Rules of thumb - Wikipedia

    en.wikipedia.org/wiki/Category:Rules_of_thumb

    Pages in category "Rules of thumb" The following 64 pages are in this category, out of 64 total. ... Right-hand rule; Rose's law; Rule of 72; Rule of thirds;