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This is a category for any video game where the player controls actions taking place, at least partially, on Mars. The action must take place on the surface Mars itself, not simply in orbit above Mars. This includes any alternate universe Mars, such as after terraforming, or on a seemingly fantasical Mars, as long as it is in relation to Earth.
Nearly a month after launch, a trajectory correction was initiated to place the James Webb Space Telescope into a halo orbit at L 2. [ 48 ] [ 49 ] Its next five months were spent cooling NIRCam and the Mid-Infrared Instrument down further, aligning and calibrating its mirrors while focusing on HD 84406, a bright star in the constellation Ursa ...
The telescope is named after James E. Webb, who was the administrator of NASA from 1961 to 1968 during the Mercury, Gemini, and Apollo programs. The launch (designated Ariane flight VA256) took place as scheduled at 12:20 UTC on 25 December 2021 on an Ariane 5 rocket that lifted off from the Guiana Space Centre in French Guiana.
Landing is a series of flight simulator video games by Taito. Almost all games were released for arcades, except the Jet de Go! series released for PlayStation consoles. They are amateur flight simulation arcade video games that run on the Taito Air System and use 3D polygon graphics.
James Webb: Tenure at NASA. When the Soviet Union launched the first man-made satellite, “Sputnik,” into space and the space race heated up, Webb was put in charge of the United States ...
James Edwin Webb (October 7, 1906 – March 27, 1992) was an American government official who served as Undersecretary of State from 1949 to 1952. He was the second Administrator of NASA from February 14, 1961, to October 7, 1968.
Examples of more fantastical video games that bend the rules of physics in favor of streamlining and entertainment, include Wing Commander, Star Wars: X-Wing and Freelancer. The modern space flight game genre emerged at the point when home computers became sufficiently powerful to draw basic wireframe graphics in real-time. [1]
Combat flight simulator video games began appearing in arcades from the late 1970s. In 1975, Taito released a simulator video game in arcades , Interceptor , [ 7 ] which was a crude arcade first-person combat flight simulator that involved using an eight-way joystick to aim with a crosshair and shoot at enemy aircraft that move in formations of ...