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  2. Solving chess - Wikipedia

    en.wikipedia.org/wiki/Solving_chess

    A variant first described by Claude Shannon provides an argument about the game-theoretic value of chess: he proposes allowing the move of “pass”. In this variant, it is provable with a strategy stealing argument that the first player has at least a draw thus: if the first player has a winning move in the initial position, let him play it, else pass.

  3. Leela Chess Zero - Wikipedia

    en.wikipedia.org/wiki/Leela_Chess_Zero

    Leela Chess Zero (abbreviated as LCZero, lc0) is a free, open-source chess engine and volunteer computing project based on Google's AlphaZero engine. It was spearheaded by Gary Linscott, a developer for the Stockfish chess engine, and adapted from the Leela Zero Go engine.

  4. Infinite chess - Wikipedia

    en.wikipedia.org/wiki/Infinite_chess

    For infinite chess, it has been found that the mate-in-n problem is decidable; that is, given a natural number n and a player to move and the positions (such as on ) of a finite number of chess pieces that are uniformly mobile and with constant and linear freedom, there is an algorithm that will answer if there is a forced checkmate in at most n moves. [11]

  5. Turochamp - Wikipedia

    en.wikipedia.org/wiki/Turochamp

    Turochamp simulates a game of chess against the player by accepting the player's moves as input and outputting its move in response. The program's algorithm uses a heuristic to determine the best move to make, calculating all potential moves that it can make, then all of the potential player responses that could be made in turn, as well as further "considerable" moves, such as captures of ...

  6. Endgame tablebase - Wikipedia

    en.wikipedia.org/wiki/Endgame_tablebase

    Kc6, leading to the position in Figure 2. There are only two legal moves for black from this position, both of which lead to checkmate: if 1...Kb8 2. Qb7#, and if 1...Kd8 2. Qd7# (Figure 3). Figure 3, before White's second move, is defined as "mate in one ply." Figure 2, after White's first move, is "mate in two ply," regardless of how Black plays.

  7. Chess.com - Wikipedia

    en.wikipedia.org/wiki/Chess.com

    In November 2017, Chess.com held an open tournament, called the Chess.com Computer Chess Championship (CCCC, later CCC), with the ten strongest chess engines, with $2,500 in prize money. The top-two engines competed in a "Superfinal" tournament between the two finalists – Stockfish and Houdini .

  8. Permanent brain - Wikipedia

    en.wikipedia.org/wiki/Permanent_brain

    For example, if the program guesses 25% of the opponent's moves correctly, the use of pondering is on average equivalent to increasing the normal calculating time by a factor of 1.25. In chess games between two computers, pondering makes sense only if the competing chess engines use separate processors or cores. If they share the same core, the ...

  9. AlphaZero - Wikipedia

    en.wikipedia.org/wiki/AlphaZero

    In AlphaZero's chess match against Stockfish 8 (2016 TCEC world champion), each program was given one minute per move. AlphaZero was flying the English flag, while Stockfish the Norwegian. [ 9 ] Stockfish was allocated 64 threads and a hash size of 1 GB, [ 2 ] a setting that Stockfish's Tord Romstad later criticized as suboptimal.