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  2. Keep on the Shadowfell - Wikipedia

    en.wikipedia.org/wiki/Keep_on_the_Shadowfell

    Keep on the Shadowfell is the first official product from the 4th edition Dungeons & Dragons ("D&D") line. [1] It is part one of a three-part series of adventures.It introduces a series of 4th edition Dungeons & Dragons settings called the Points of Light, a loosely connected and open-ended series of settings designed to allow other modules and fan-created content to be integrated seamlessly ...

  3. The Keep on the Borderlands - Wikipedia

    en.wikipedia.org/wiki/The_Keep_on_the_Borderlands

    D&D is a good introductory set of adventure gaming rules, and The Keep on the Borderland is a good introduction to D&D." [7] Kirby T. Griffis, reviewing the adventure in The Space Gamer No. 37, found the module "interesting and full of excitement", though he considered the map sloppily done. He concluded by stating "on the whole, I enjoyed this ...

  4. Return to the Keep on the Borderlands - Wikipedia

    en.wikipedia.org/wiki/Return_to_the_Keep_on_the...

    Return to the Keep on the Borderlands was written by John D. Rateliff, and published by TSR in June 1999. [2]Several supplements were released in 1999 to update some of the most popular of TSR's Dungeons & Dragons adventures, including Against the Giants: The Liberation of Geoff (1999), Dragonlance Classics 15th Anniversary Edition (1999), Ravenloft (1999), Return to the Keep on the ...

  5. Candlekeep Mysteries - Wikipedia

    en.wikipedia.org/wiki/Candlekeep_Mysteries

    Corey Plante, for Inverse, highlighted that "altogether, 18 authors are credited in Candlekeep Mysteries, including D&D mainstays like Narrative Designer Ari Levitch, Creative Writer Adam Lee, and Senior Story Designer Chris Perkins. The full list is a mix of high-profile players, podcasters, and game designers".

  6. Mystara - Wikipedia

    en.wikipedia.org/wiki/Mystara

    Most adventures published for the "Basic" edition of D&D take place in "The Known World", a central continent that includes a varied patchwork of both human and non-human realms. The human realms are based on various real-world historical cultures. In addition, unlike other D&D settings, Mystara had ascended immortal beings instead of gods. [1]

  7. The Ghost Tower of Inverness - Wikipedia

    en.wikipedia.org/wiki/The_Ghost_Tower_of_Inverness

    The Ghost Tower of Inverness is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting.The module's title refers to an ancient magical tower located in the southern Abbor-Alz Hills.

  8. Planescape - Wikipedia

    en.wikipedia.org/wiki/Planescape

    Sigil, the "City of Doors", is located atop the Spire in the Outlands.It has the shape of a torus, and the city itself is located on the inner surface of the ring.There is no sky, simply an all-pervasive light that waxes and wanes to create day and night.

  9. Nightmare Keep - Wikipedia

    en.wikipedia.org/wiki/Nightmare_Keep

    Nightmare Keep (ISBN 1-56076-147-4) is an adventure module for the fictional Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. [ 2 ]