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Chess initial position. The game of chess is commonly divided into three phases: the opening, middlegame, and endgame. [1] There is a large body of theory regarding how the game should be played in each of these phases, especially the opening and endgame.
A weakness that could not be attacked was not a real weakness. The Soviet school was based on the teachings of Mikhail Chigorin (1850–1908). Mikhail Botvinnik was the first truly dominant Soviet grandmaster, having been groomed for the role due to his youth and loyalty to communism.
Chess theory divides chess games into three phases with different sets of strategies: the opening, the middlegame, and lastly the endgame. There is no universally accepted way to delineate the three phases of the game; the middlegame is typically considered to have begun after 10–20 moves, and the endgame when only a few pieces remain.
Chess strategy is the aspect of chess play concerned with evaluation of chess positions and setting goals and long-term plans for future play. While evaluating a position strategically, a player must take into account such factors as the relative value of the pieces on the board, pawn structure, king safety, position of pieces, and control of key squares and groups of squares (e.g. diagonals ...
Research has shown that chess can have a positive impact on meta-cognitive ability and mathematical problem-solving in children, [4] which is why several local governments, schools, and student organizations all over the world are implementing chess programs. There are a number of experiments that suggest that learning and playing chess aids ...
The Hedgehog is a pawn formation in chess adopted usually by Black that can arise from several openings. Black exchanges the pawn on c5 for White's pawn on d4, and then places pawns on the squares a6, b6, d6, and e6. These pawns form a row of "spines" behind which Black develops their forces.
In chess, the fianchetto (English: / ˌ f i ə n ˈ k ɛ t oʊ / or / ˌ f i ə n ˈ tʃ ɛ t oʊ /; [1] Italian: [fjaŋˈketto] "little flank") is a pattern of development wherein a bishop is developed to the second rank of the adjacent b- or g-file, the knight pawn having been moved one or two squares forward.
The Hypermodern school of chess theory came to prominence in the 1920s. Leading members were Aron Nimzowitsch, Richard Réti, Savielly Tartakower, Gyula Breyer, Efim Bogoljubov, and Ernst Grünfeld, who all came from Central Europe. [3] They felt that chess was becoming boring, slow, and not worthwhile.