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Online piracy or software piracy is the practice of downloading and distributing copyrighted works digitally without permission, such as music, movies or software. [1][2] The principle behind piracy has predated the creation of the Internet. [not verified in body] Despite its explicit illegality in many developed countries, online piracy is ...
The ninth annual "BSA Global Software Piracy Study" claims that the "commercial value of this shadow market of pirated software" was worth US$63.4 billion in 2011, with the highest commercial value of pirated PC software existent in the U.S. during that time period (US$9,773,000).
Software cracking (known as "breaking" mostly in the 1980s [1]) is an act of removing copy protection from a software. [2] Copy protection can be removed by applying a specific crack. A crack can mean any tool that enables breaking software protection, a stolen product key, or guessed password. Cracking software generally involves circumventing ...
Committee consideration by House Judiciary Committee. The Stop Online Piracy Act (SOPA) was a proposed United States congressional bill to expand the ability of U.S. law enforcement to combat online copyright infringement and online trafficking in counterfeit goods.
Warez is a common computing and broader cultural term referring to pirated software (i.e. illegally copied, often after deactivation of anti-piracy measures) that is distributed via the Internet. Warez is used most commonly as a noun , a plural form of ware (short for computer software ), and is intended to be pronounced like the word wares ...
An Open Letter to Hobbyists. " An Open Letter to Hobbyists " is a 1976 open letter written by Bill Gates, the co-founder of Microsoft, to early personal computer hobbyists, in which Gates expresses dismay at the rampant software piracy taking place in the hobbyist community, particularly with regard to his company's software.
Video game piracy. Video game piracy is the unauthorized copying and distributing of video game software, and is a form of copyright infringement. It is often cited as a major problem that video game publishers face when distributing their products, due to the ease of being able to distribute games for free, via torrenting or websites offering ...
Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures (TPM), [1] such as access control technologies, can restrict the use of proprietary hardware and copyrighted works. [2] DRM technologies govern the use, modification and distribution of copyrighted works (e.g ...
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