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  2. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    Call of Duty 4: Modern Warfare was released using version 3.0 of the engine. This game included features such as bullet penetration, improved AI, lighting engine upgrades, better explosions, particle system enhancements and many more improvements. Treyarch began using an enhanced version of the IW 3.0 engine for Call of Duty: World at War. [6]

  3. id Tech 3 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_3

    id Tech 4 was derived from id Tech 3, as was Infinity Ward's IW engine, used in Call of Duty 2 onward. At QuakeCon 2005, John Carmack announced that the id Tech 3 source code would be released under the GNU General Public License v2.0 or later, and it was released on August 19, 2005. [1] It was originally distributed via FTP, and later moved to ...

  4. Call of Duty: Modern Warfare 2 - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_Modern_Warfare_2

    Development for the game began in 2008, when it was still known as Call of Duty 6. It uses the IW 4.0 engine, an improved version of Call of Duty 4 ' s IW 3.0. Infinity Ward was inspired by real-life conflicts when developing the campaign mode. They initially tested the multiplayer mode by playing an in-house beta version of the game.

  5. Call of Duty: Warzone - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_Warzone

    Call of Duty: Warzone [a] was a 2020 free-to-play battle royale first-person shooter game developed by Raven Software and Infinity Ward and published by Activision.It was released on March 10, 2020, for PlayStation 4, Windows, and Xbox One as part of Call of Duty: Modern Warfare (2019) and was subsequently connected to Call of Duty: Black Ops Cold War (2020) and Call of Duty: Vanguard (2021 ...

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Proprietary, GPL-3.0-or-later (version 1 [4] and 2 [5]) Cross-platform, compatible with OpenGL, OpenAL, and Newton Game Dynamics libraries; defining features include ability for advanced object interaction via use of Newton's physics code id Tech 0 Wolfenstein 3D engine: C: 1992 Yes 2.5D Windows, Linux, macOS

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  8. Call of Duty: World at War - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_World_at_War

    Not long after, Treyarch released the modding tools for Call of Duty: World at War. These tools were the same ones used to create all the other Call of Duty series games, but with slight changes version to version, which can be downloaded online. [6] Kiefer Sutherland and Gary Oldman were cast as voice actors for the game. Sutherland voices the ...

  9. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity 3.0 launched in September 2010 with features expanding the engine's graphics features for desktop computers and video game consoles. [16] In addition to Android support, Unity 3 featured integration of Illuminate Labs' Beast Lightmap tool, deferred rendering, a built-in tree editor, native font rendering, automatic UV mapping , and audio ...

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