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A table of NHL season stats for a player, including +/- values. Plus−minus (+/−, ±, plus/minus) is a sports statistic used to measure a player's impact, represented by the difference between their team's total scoring versus their opponent's when the player is in the game.
Advanced basketball statistics include effective field goal percentage (eFG%), true shooting percentage (TS%), (on-court/off-court) plus–minus, adjusted plus-minus (APM), real plus/minus (RPM), player efficiency rating (PER), offense efficiency rating, offensive rating, defensive rating, similarity score, tendex, and player tracking.
Adjusted Plus-Minus (often abbreviated APM) is a basketball analytic that attempts to predict the impact of an individual player on the scoring margin of a game by controlling for the rest of the players on the court at any given time. The metric is derived using play-by-play data to keep track of all substitution and possession ending actions.
Advanced metrics like estimated plus-minus, box plus-minus, value over replacement player and DARKO all still peg Steph as a top-10-to-12 player in the league this season; he also leads the ...
For example, runs batted in is highly dependent upon opportunities created by a player's teammates. PER extends this critique of counting statistics to basketball, noting that a player's opportunities to accumulate statistics are dependent upon the number of minutes played as well as the pace of the game.
Plus–minus sign (±), a mathematical symbol which can mean either plus (+) or minus (−), or can indicate the uncertainty of a measurement or statistic; Plus–minus (sports), a sports statistic used to measure a player's impact on the game; Plus–minus method, a geophysical method to interpret seismic refraction profiles
Go down the list, and you will not find a real basketball problem, other than "too many 3s." If you want to go back to 20 years ago, when scores were in the 70s and 80s, or 40 years ago, when the ...
Sometime the players statistics are divided by minutes played and multiplied by 48 minutes (had he played the entire game), denoted by * per 48 min. or *48M. A player who makes double digits in a game in any two of the PTS, REB, AST, STL, and BLK statistics is said to make a double double ; in three statistics, a triple double ; in four ...