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  2. Europa Universalis IV - Wikipedia

    en.wikipedia.org/wiki/Europa_Universalis_IV

    Europa Universalis IV is a 2013 grand strategy video game in the Europa Universalis series, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to Europa Universalis III (2007). [1] The game was released on 13 August 2013 for Windows, OS X, and Linux.

  3. List of best-selling PC games - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_PC_games

    Europa Universalis IV: 1 million [151] Europa Universalis: August 13, 2013: Grand strategy: Paradox Development Studio: Paradox Interactive: The Stanley Parable: 1 million [152] — October 17, 2013: Interactive fiction: Galactic Cafe: Just Survive [h] 1 million [153] — January 15, 2015: Survival: Daybreak Game Company: Ark: Survival Evolved ...

  4. Europa Universalis - Wikipedia

    en.wikipedia.org/wiki/Europa_Universalis

    Europa Universalis is a historically accurate real-time strategy game; it recreates 300 years of history from the Age of Discovery in 1492 to Napoleon's rise to power in 1792. [ 7 ] The game lets the player take control of one of seven European nations (others are available in different scenarios) from 1492 to 1792, expanding its power through ...

  5. Europa Universalis IV review - Lundus Universalis - AOL

    www.aol.com/2013/08/21/europa-universalis-iv...

    I had been eagerly awaiting the release of Europa Universalis 4, the fourth iteration of Paradox's flagship title that first put the studio on the map and marked the entry of one of the greatest ...

  6. Hearts of Iron IV - Wikipedia

    en.wikipedia.org/wiki/Hearts_of_Iron_IV

    Hearts of Iron IV was a commercial success. [2] It sold more than 200,000 units within two weeks of its launch, which made it the fastest-selling historically themed Paradox title by that time, ahead of Crusader Kings II and Europa Universalis IV. [55] The game's sales surpassed 500,000 units in February 2017, [56] and 1 million units in May 2018.

  7. Paradox Development Studio - Wikipedia

    en.wikipedia.org/wiki/Paradox_Development_Studio

    In 2007, the studio debuted a new game engine, called Clausewitz Engine in Europa Universalis III. [10] Named after the Prussian general Carl von Clausewitz , the new engine is written in the C++ programming language and provides a 3D view of part or the totality of the world map, depending on the played game.

  8. Paradox Interactive - Wikipedia

    en.wikipedia.org/wiki/Paradox_Interactive

    Paradox trialed a subscription model approach to the extended content for these games, first as a limited beta in 2020 with Europa Universalis 4, before releasing a full subscription program in February 2021 for Crusader Kings 2. A subscription gives access to all DLC for the subscribed title for a $5 monthly subscription fee.

  9. Category:Europa Universalis - Wikipedia

    en.wikipedia.org/wiki/Category:Europa_Universalis

    Articles relating to the Swedish grand strategy video game Europa Universalis (2000), its main source, and its sequels. Pages in category "Europa Universalis" The following 8 pages are in this category, out of 8 total.

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