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A creeper is a fictional creature in the sandbox video game Minecraft.Creepers are hostile mobs (mobile non-player characters) that spawn in dark places.Instead of attacking the player directly, they creep up on the player and explode, destroying blocks in the surrounding area and potentially hurting or killing the player if they are within the blast radius.
Enemies may visibly spawn or, in games that emphasize realism, spawn outside the player's line of sight and move towards the player. Early games including monster respawning are Joust, Doom and its sequel Doom II: Hell on Earth. The enemies in these games had the ability to spawn from their teammates.
This is a list of Advanced Dungeons & Dragons 2nd-edition monsters, an important element of that role-playing game. [1] [2] [3] This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed Advanced Dungeons & Dragons 2nd Edition ...
Reptilian monster that petrifies opponents with a gaze. Based on the creature from medieval bestiaries. [5] In the original Monster Manual it is described as a reptilian monster whose gaze can turn creatures to stone. [6] Behir: 40-foot-long (12 m), snake-like monster with very hard scales capable of shooting lightning from its mouth. Beholder
Bahamut – Whale monster whose body supports the earth. Word seems far more ancient than Islam and may be origin of the word Behemoth in modern Judeo-Christian lore. Bake-kujira – Ghost whale; Cetus – a monster with the head of a boar or a greyhound, the body of a whale or dolphin, and a divided, fan-like tail
It was so sharp that when placed edge downwards it would cut through a slab of wood without the use of force. Murgleys (also Murgleis), sword of Ganelon, traitor and cousin of Roland. Its "gold pommel" held some kind of a "holy relic". Précieuse, sword of Baligant, Emir of Babylon. Sauvagine, second of the two magical swords of Ogier the Dane.
Vampire spawn look much the way they did in life (they are usually humanoids), except with hardened features and a predatory look. They also have greyer skin. A vampire spawn is controlled by the vampire who created them. A vampire spawn can become a normal vampire by drinking the blood of the vampire who originally turned them into a vampire ...
Sometimes the skeletons spawn with stronger bows or random armor, or can be summoned by players in a world with cheats enabled to wield a melee weapon, or no weapon at all. Variants include the Wither Skeleton, which causes the player's health points to wither away, the Stray, a frozen variant found in snowy biomes, and the Bogged, a poisonous ...