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  2. Long division - Wikipedia

    en.wikipedia.org/wiki/Long_division

    If necessary, simplify the long division problem by moving the decimals of the divisor and dividend by the same number of decimal places, to the right (or to the left), so that the decimal of the divisor is to the right of the last digit. When doing long division, keep the numbers lined up straight from top to bottom under the tableau.

  3. Division algorithm - Wikipedia

    en.wikipedia.org/wiki/Division_algorithm

    Long division is the standard algorithm used for pen-and-paper division of multi-digit numbers expressed in decimal notation. It shifts gradually from the left to the right end of the dividend, subtracting the largest possible multiple of the divisor (at the digit level) at each stage; the multiples then become the digits of the quotient, and the final difference is then the remainder.

  4. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long multiplication or grade-school ...

  5. Fixed-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Fixed-point_arithmetic

    A fixed-point representation of a fractional number is essentially an integer that is to be implicitly multiplied by a fixed scaling factor. For example, the value 1.23 can be stored in a variable as the integer value 1230 with implicit scaling factor of 1/1000 (meaning that the last 3 decimal digits are implicitly assumed to be a decimal fraction), and the value 1 230 000 can be represented ...

  6. Slide rule - Wikipedia

    en.wikipedia.org/wiki/Slide_rule

    Slide rule. Typical ten-inch (25 cm) student slide rule (Pickett N902-T simplex trig) A slide rule is a hand -operated mechanical calculator consisting of slidable rulers for evaluating mathematical operations such as multiplication, division, exponents, roots, logarithms, and trigonometry.

  7. Mental calculation - Wikipedia

    en.wikipedia.org/wiki/Mental_calculation

    492 is close to 500, which is easy to multiply by. Add and subtract 8 (the difference between 500 and 492) to get 492 -> 484, 500. Multiply these numbers together to get 242,000 (This can be done efficiently by dividing 484 by 2 = 242 and multiplying by 1000). Finally, add the difference (8) squared (8 2 = 64) to the result: 492 2 = 242,064

  8. Stepped reckoner - Wikipedia

    en.wikipedia.org/wiki/Stepped_reckoner

    To multiply by numbers over 9: The multiplicand is set into the operand dials. The first (least significant) digit of the multiplier is set into the multiplier dial as above, and the crank is turned, multiplying the operand by that digit and putting the result in the accumulator. The input section is shifted one digit to the left with the end ...

  9. Pascal's calculator - Wikipedia

    en.wikipedia.org/wiki/Pascal's_calculator

    Pascal's calculator (also known as the arithmetic machine or Pascaline) is a mechanical calculator invented by Blaise Pascal in 1642. Pascal was led to develop a calculator by the laborious arithmetical calculations required by his father's work as the supervisor of taxes in Rouen. [2] He designed the machine to add and subtract two numbers ...

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