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Worlds of Ultima: The Savage Empire is a role-playing video game, part in the Ultima series, published in 1990. It is considered a Worlds of Ultima game, as its setting differs from that of the main series. It uses the same engine as Ultima VI: The False Prophet and Martian Dreams.
Ultima: Worlds of Adventure 2: Martian Dreams is a role-playing video game, part of the Ultima series, published in 1991, and re-released for Windows and Mac OS via GOG.com in 2012. It uses the same engine as Ultima VI: The False Prophet , as did Worlds of Ultima: The Savage Empire .
Ultima: The Black Gate (SNES) — Action-adventure remake. Ultima: The Savage Empire (SNES) — A graphical update using the Black Gate engine for the SNES. Japan only, canceled in the US. Ultima Underworld: The Stygian Abyss (PlayStation) — Uses 3D models rather than the 2D sprites of the original. Released only in Japan.
Ultima is a series of fantasy role-playing video games from Origin Systems, Inc.. Ultima was created by Richard Garriott , a.k.a. Lord British . It is considered a seminal game of its genre.
The One praises Ultima VI's size, gameplay, and design, expressing that "There's no other RPG that comes within a mile of matching Ultima VI's huge depth and amazingly real atmosphere." [15] Computer Gaming World nominated Ultima VI for its 1990 "Role-Playing Game of the Year" award, which went to Starflight 2: Trade Routes of the Cloud Nebula.
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World of Darkness (original) and the World of Darkness (new) "2.0" White Wolf Publishing: Product line The World of Indiana Jones: West End Games: World of Synnibarr: WonderWorld Press World Tree: Roleplaying in a high-magic, highly civilized world populated by many sentient species, none of them human World Wide Wrestling RPG: 2015 Worlds ...
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.