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"Chimera" is the 14th episode of the seventh season of Star Trek: Deep Space Nine, the 164th episode overall. Set in the 24th century, the series follows the adventures of the crew of the Starfleet -managed Bajoran space station Deep Space Nine .
XCOM: Chimera Squad is a turn-based tactical video game developed by Firaxis Games and published by 2K as part of the XCOM series. It is set as a sequel to XCOM 2: War of the Chosen , after a tenuous peace accord between warring human and alien forces has been achieved.
In the film, the crew of the starship USS Enterprise-E travel back in time from the 24th century to the 21st century to stop the cybernetic Borg from conquering Earth by changing the past. After the release of Star Trek Generations in 1994, Paramount Pictures tasked writers Brannon Braga and Ronald D. Moore with developing the next film in the ...
The Enterprise crosses the Neutral Zone three times: Once to get to a starbase quickly when the crew is suffering accelerated aging, once when it is commandeered by a group of disestablishmentarians in their quest for paradise, and once more when the Federation attempts to steal a Romulan cloaking device.
Star Trek Fleet Command is a 4X "explore, expand, exploit, and exterminate" mobile strategy game created by Irish developer Digit Game Studios and published by Scopely and CBS Interactive. [2]
William's crew consists of alternate reality versions of T'Pol, Elim Garak, Julian Bashir, Curzon Dax, Harry Kim, and later a Beckett Mariner, all of whom fell through various rifts and were rescued by William's ship. William and his crew discover the source to be an interdimensional exploratory vessel commanded by Lily Sloane, but the actions ...
The Cardassians were introduced to the Star Trek universe in the Next Generation episode "The Wounded".In that episode, Marc Alaimo played a Cardassian named Macet. While the similarities between Macet and Dukat were never explained when Dukat was cast for Deep Space Nine, the Star Trek: Deep Space Nine relaunch novel Demons of Air and Darkness features Macet, who explains to Kira Nerys ...
The promenade is the main public thoroughfare in which visitors and residents congregate. Common locations on the promenade depicted or mentioned in Star Trek: Deep Space Nine include Quark's Bar (the crew's most frequently seen off-hours location, which also includes holosuites), the infirmary, the replimat (a self-service replicator eatery), a Bajoran temple, Elim Garak's clothing shop ...