Search results
Results from the WOW.Com Content Network
In geometry, a polygon (/ ˈ p ɒ l ɪ ɡ ɒ n /) is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its edges or sides. The points where two edges meet are the polygon's vertices or corners. An n-gon is a polygon with n sides; for example, a triangle is a 3 ...
If the interior point is the circumcenter of the reference triangle, the vertices of the pedal triangle are the midpoints of the reference triangle's sides, and so the pedal triangle is called the midpoint triangle or medial triangle. The midpoint triangle subdivides the reference triangle into four congruent triangles which are similar to the ...
A point-set triangulation is a polygon triangulation of the convex hull of a set of points. A Delaunay triangulation is another way to create a triangulation based on a set of points. The associahedron is a polytope whose vertices correspond to the triangulations of a convex polygon. Polygon triangle covering, in which the triangles may overlap.
Star polygon – there are multiple types of stars Pentagram - star polygon with 5 sides; Hexagram – star polygon with 6 sides Star of David (example) Heptagram – star polygon with 7 sides; Octagram – star polygon with 8 sides Star of Lakshmi (example) Enneagram - star polygon with 9 sides; Decagram - star polygon with 10 sides
Choose an interior point and draw edges to the three vertices of the triangle that contains it. Continue this process until all interior points are exhausted. [6] Incremental Algorithm : Sort the points of according to x-coordinates. The first three points determine a triangle.
The concept of a triangulation may also be generalized somewhat to subdivisions into shapes related to triangles. In particular, a pseudotriangulation of a point set is a partition of the convex hull of the points into pseudotriangles—polygons that, like triangles, have exactly three convex vertices.
A winding number of 0 means the point is outside the polygon; other values indicate the point is inside the polygon. An improved algorithm to calculate the winding number was developed by Dan Sunday in 2001. [6] It does not use angles in calculations, nor any trigonometry, and functions exactly the same as the ray casting algorithms described ...
Another special case is the point in polygon problem, in which one needs to determine whether a point is inside, outside, or on the boundary of a single polygon. In many applications, one needs to determine the location of several different points with respect to the same partition of the space.