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The module is designed to help the Dungeon Master (DM) make use of wilderness conditions, and presents rules on how to handle weather. [1] The module also includes statistics for eleven new monsters, [2] and comes with a battle map and counters intended for use in a battle in one of the towns. [1]
A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs, and a full-colour poster map of Faerûn. 288: 978-0-7869-4924-3: Forgotten Realms Player's Guide
Meehan opined that the wide range of detailed information included in the sourcebook, from player options to adventures, made her "feel that Explorer's Guide to Wildemount is the most worthwhile Dungeons & Dragons 5E sourcebook Wizards of the Coast has released since the original Player's Handbook". [33]
Wilderlands of High Fantasy is a campaign setting supplement which details the locations found on five large wilderness maps of the setting (Wilderlands Maps 1-5). [1]The regions described are as follows: City State of Invincible Overlord (#1), Barbarian Altantis (#2), Glow Worm Steppes (#3), Tarantis (#4), and Valon (#5) [2] and are shown in full detail on the judge's maps and are roughly ...
The 1987 Forgotten Realms Campaign Set was sold as a box set containing two 96-page books, four maps, and two clear plastic overlays marked with hex grids. [1] The maps were four full-color, 34" x 22" maps, two of which combine to form a large-scale (1" = 90 miles) map of the western half of the vast Realms continent, while the other two provide a more detailed (1" = 30 miles) map of the ...
The Wilderness Survival Guide provides detailed information for wilderness adventures, such as rules and guidelines relating to weather and its effects, encumbrance and movement outdoors, hunting, camping, first aid, naturally occurring hazards, fatigue for characters, pack animals, and handling wilderness combat and magic.
The Shadowfell contains the information a Dungeon Master needs to run adventures set in the plane known as the Shadowfell with details on locations such as the Darkreach Mountains, Dead Man's Cross and the House of Black Lanterns, Gloomwrought, Letherna, the Oblivion Bog, and Thyrin Gol. [1]
This adventure involves finding an ancient goblin artifact. It is a 4th Edition Dungeons & Dragons adventure placed within the Eberron Setting. [5] 2–5: 978-0-7869-5017-1: Dolurrh's Dawn ― February 2012: Received as a reward for a charitable donation to the Reach Out And Read organization. [6] [citation needed] – Khyber's Harvest ― June ...