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The Torrance Tests of Creative Thinking, formerly the Minnesota Tests of Creative Thinking, is a test of creativity built on J. P. Guilford's work and created by Ellis Paul Torrance, the Torrance Tests of Creative Thinking originally involved simple tests of divergent thinking and other problem-solving skills, which were scored on four scales ...
Numerical Operations: evaluates the ability to identify and write numbers ( e.g. counting, and solving paper & pencil computations). Math Reasoning: assess the ability to reason mathematically ( e.g. counting, identifying shapes, and solving verbally framed "word problems" [presented both orally and either written or in illustration]).
The 86-item questionnaire has separate forms for parents and teachers, and typically takes 10–15 minutes to administer and 15–20 minutes to score. Other versions of the BRIEF also exist for preschool children aged 2–5 (BRIEF-P), self-reports of adolescents aged 11–18 (BRIEF-SR), and self/informant-reports of adults aged 18–90 (BRIEF-A).
Rather than testing a student's content knowledge, the ITED endeavors to evaluate students' skills in a variety of areas, especially based on problem solving and critical analysis of texts. [1] These are considered by the authors of the ITED to be skills acquired across multiple curricular areas and skills that are important for academic ...
The Noetic Learning math contest was founded in 2007 by Li Kelty. The company is based in Overland Park, Kansas. [6] The contest has grown over the years, with participants from various schools across the United States.
Future Problem Solving Program International (FPSPI), originally known as Future Problem Solving Program (FPSP), and often abbreviated to FPS, is a non-profit educational program that organizes academic competitions in which students apply critical thinking and problem-solving skills to hypothetical future situations. The program looks at ...
The test measures emotional intelligence through a series of questions and tests the participant's ability to perceive, use, understand, and regulate emotions. Using questions based on everyday scenarios, the MSCEIT measures how well people respond to social tasks, read facial expressions, and solve emotional problems.
Creative problem-solving (CPS) [1] is the mental process of searching for an original and previously unknown solution to a problem. To qualify, the solution must be novel and reached independently. [1] [2] The creative problem-solving process was originally developed by Alex Osborn and Sid Parnes. Creative problem solving (CPS) is a way of ...