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It was published by TSR, Inc. in 1985 as a 48-page booklet with a two-color map and an outer folder. [2] Because it is one of the WG modules, it is a module intended for the World of Greyhawk campaign setting. Its product code was TSR 9153. It is a challenging adventure intended for 18+ level characters and requires Unearthed Arcana for play. [1]
Chris Hunter reviewed the module for Imagine magazine, giving it a favorable review. [1] Hunter noted that, compared to UK5, this module is a more conventional "follow-the-treasure-map-adventure". [1] Although he thought this a "hackneyed idea", Hunter considered it well executed. [1] He described the main part of the module as "well thought ...
Covers from various World of Greyhawk modules for the Dungeons & Dragons roleplaying game. Media in category "Greyhawk module covers" The following 64 files are in this category, out of 64 total.
The rune and glyph display, lifted virtually verbatim from the original World of Greyhawk boxed set, does little more than fill up a page." [1] However, he compliments the poster maps, calling them "terrific, rendered in rich hues and clear notations. Thanks to the grid coordinates printed along the borders, it's easy to find desired locations
The World of Greyhawk Fantasy World Setting (1980 folio) TSR intended to publish The World of Greyhawk early in 1979; the foreword by editor Allen Hammack was dated February 1979. Gygax himself assured Dragon readers in issue No. 37 that, barring catastrophe, the World of Greyhawk was ready for official release. [2]
The Ghost Tower of Inverness is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting. The module's title refers to an ancient magical tower located in the southern Abbor-Alz Hills. The "C" in the module code represents the first letter in the word "competition," the name ...
The adventure is a loosely connected sequel to module S4 Lost Caverns of Tsojcanth, and can be used with or without it. [3] It is a combined wilderness and dungeon adventure set in the Southern Yatil Mountains , focused on a temple dedicated to the evil and insane Greyhawk god Tharizdun . [ 5 ]
WG11 Puppets was the 11th scenario in the World of Greyhawk adventure line, adapted from two scenarios previously run as RPGA (Role Playing Game Association) tournaments. [1] [2] It was written by Vince Garcia and Bruce Rabe, with artwork by Clyde Caldwell, Allen Nunis, and David Sutherland III [3] and cover art by Clyde Caldwell, [4] and editing and development by Jim Lowder. [1]