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Number Nine Visual Technology Corporation was a manufacturer of video graphics chips and cards from 1982 to 1999. Number Nine developed the first 128-bit graphics processor (the Imagine 128), as well as the first 256-color (8-bit) and 16.8 million color (24-bit) cards.
Amongst the notable discrete graphics card vendors, ATI Technologies — acquired by AMD in 2006 and since renamed to AMD — and NVIDIA are the only ones that have lasted. During 2022 Intel entered the discrete GPU market with the Arc series and has three more generations confirmed on two year release schedules.
The GeForce 256 is the original release in Nvidia's "GeForce" product line.Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware motion compensation for MPEG-2 video.
That sounds expensive at face value, because the Nasdaq-100 technology index trades at a P/E ratio of just 33.9. However, Nvidia's average P/E ratio over the last 10 years is 58.6, so you could ...
Photo of James Clerk Maxwell, eponym of architecture. Maxwell is the codename for a GPU microarchitecture developed by Nvidia as the successor to the Kepler microarchitecture. . The Maxwell architecture was introduced in later models of the GeForce 700 series and is also used in the GeForce 800M series, GeForce 900 series, and Quadro Mxxx series, as well as some Jetson produ
From November 2011 to December 2012, if you bought shares in companies when Gaurdie E. Banister Jr. joined the board, and sold them when he left, you would have a 0.3 percent return on your investment, compared to a 17.3 percent return from the S&P 500.
From January 2008 to December 2012, if you bought shares in companies when David B. Yoffie joined the board, and sold them when he left, you would have a -21.5 percent return on your investment, compared to a -2.8 percent return from the S&P 500.
PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration.