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Euro Truck Simulator 2 is a truck simulator game developed and published by SCS Software for Microsoft Windows, Linux, and macOS and was initially released as open development on 18 October 2012. [2] The game is a direct sequel to the 2008 game Euro Truck Simulator and it is the fourth video game in the Truck Simulator series.
OpenTTD is a business simulation game in which players try to earn money by transporting passengers, minerals and goods via road, rail, water and air. It is an open-source [5] remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe.
Transport simulation is a subgenre of city-building games. Instead of managing housing and other city aspects, these games focus on transportation. Instead of managing housing and other city aspects, these games focus on transportation.
Rig'n'Roll is an open world truck driving simulation and racing video game released on 27 November 2009 in Russia and during 2010 in the rest of the world. [2] [citation needed] It simulates truck driving and management along with associated business strategic activities, and features North American trucks.
This installment is similar to Hard Truck: 18 Wheels of Steel except that the graphics were updated, more trucks and cargo were added, and a new map was created that enables users to travel across the entire continental U.S., through 30 cities. In this version, players can choose from 30 trucks and 40+ trailers.
The game is the parallel sequel to Euro Truck Simulator 2, the spiritual successor of 18 Wheels of Steel, and the fifth installment in the Truck Simulator series. The game is set in a condensed depiction of the United States, featuring American conventional semi-trucks and various locations across the U.S., where players pick up a variety of ...
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Locomotion was developed by game developer Chris Sawyer, who had previously developed the simulation game Transport Tycoon".Sawyer intended Locomotion to be a "spiritual successor" to Transport Tycoon, and had worked to complete such a game as early as 1996, but did not make a serious effort to create a successor until the release of RollerCoaster Tycoon 2 in 2002. [5]
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