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This way of winning is called tsumo (自摸, or ツモ). However, if the winning hand includes a yaku of no-points hand (pinfu, 平和), in most rules the two fu are not awarded and the hand is counted as a total of 20 fu. Winning with yaku which include seven pairs (chītoitsu, 七対子) is counted as 25 fu altogether. The value is not ...
Japanese mahjong tiles, including red dora tiles as well as season tiles which are used in variants. Japanese mahjong is usually played with 136 tiles. [7] The tiles are mixed and then arranged into four walls that are each two stacked tiles high and 17 tiles wide. 26 of the stacks are used to build the players' starting hands, 7 stacks are used to form a dead wall, and the remaining 35 stacks ...
In Japanese mahjong, yaku (Japanese: 役) is a condition that determines the value of the player's hand. It is essential to know the yaku for game strategy, since a player must have a minimum of one yaku in their hand in order to legally win a hand. Each yaku has a specific han value.
While the basic gameplay is more or less the same throughout mahjong, the most significant divergence between variations lies in the scoring systems. Like the gameplay, there is a generalized system of scoring, based on the method of winning and the winning hand, from which Chinese and Japanese (among notable systems) base their roots.
Neither of these players could then make a winning hand. In normal Japanese mahjong rules, if kan is called four times in the same round that are not all by the same player, this round would end in a draw 四槓流れ (sūkan nagare). However, in Janline, there is no draw and a fifth kan can be called.
Korean/Japanese three-player mahjong, played in east Asia is an amalgamation of Old Korean mahjong rules (which traditionally omitted the bamboo suit and did not allow melded chows and had a very simple scoring system) with some elements of Japanese rules including sacred discard (a player cannot rob a piece to win if he discarded it before ...
Like the rules, there is a generalized system of scoring, based on the method of winning and the winning hand, from which Chinese and Japanese base their roots. American mahjong generally has greatly divergent scoring rules, as well as greatly divergent general rules.
Yakuman DS [a] is a 2005 Mahjong video game developed by Nintendo and Mediakite and published by Nintendo for the Nintendo DS. It is a successor to Nintendo's 1989 Game Boy game Yakuman. [1] [2] It features modern Japanese Mahjong rules (with riichi and dora) and various characters from the Mario video game series.
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