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  2. F.A.T.A.L. - Wikipedia

    en.wikipedia.org/wiki/F.A.T.A.L.

    Twenty ten-sided dice, the amount needed to roll a single attribute. Sex and sexuality is a heavy focus of the F.A.T.A.L. system, often in idiosyncratic ways. While extensive rules and mechanics for rape are established, consensual sex is not mentioned at any point in the game. [3]

  3. Dice notation - Wikipedia

    en.wikipedia.org/wiki/Dice_notation

    7th Sea and Legend of the Five Rings use only 10-sided dice, so it omits the number of sides, using notation of the form , meaning "roll eight ten-sided dice, keep the highest six, and sum them."Although using a roll and keep system, Cortex Plus games all use roll all the dice of different sizes and keep two (normally the two best), although a ...

  4. Saving throw - Wikipedia

    en.wikipedia.org/wiki/Saving_throw

    In role-playing games (RPGs) and war games, a saving throw is a roll of dice used to determine whether magic, poison, or various other types of attacks are effective against a character or monster. [1] The term was first used in Donald F. Featherstone's book "War Games". [2]

  5. d20 System - Wikipedia

    en.wikipedia.org/wiki/D20_System

    Dice used in the d20 system. The d20 System is a derivative of the third edition Dungeons & Dragons game system. The three primary designers behind the d20 System were Jonathan Tweet, Monte Cook, and Skip Williams; many others contributed, most notably Richard Baker and Wizards of the Coast then-president Peter Adkison.

  6. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...

  7. d20 Modern - Wikipedia

    en.wikipedia.org/wiki/D20_Modern

    d20 Modern is a modern fantasy role-playing game system designed by Bill Slavicsek, Jeff Grubb, Rich Redman, and Charles Ryan.The system's core rulebook was published by Wizards of the Coast on November 1, 2002; by 2006, ten additional supplements were released.

  8. GURPS - Wikipedia

    en.wikipedia.org/wiki/GURPS

    An "average roll" of three six sided dice generates a total of 10.5; this makes an "average" skill check (a skill of 10, based on an unmodified attribute) equally likely to succeed or fail. Making statistic and skill checks in GURPS is the reverse of the mechanics of most other RPGs, where the higher the total of the die roll, the better.

  9. Roll20 - Wikipedia

    en.wikipedia.org/wiki/Roll20

    He wrote that Roll20 "is the cheaper, more practical solution for remote D&D: a clean mapping interface, easy access to official reference material, built-in video chat, and quick dice rolls. More serious players will probably prefer it". [54]