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  2. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance.

  3. Singleton (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Singleton_(mathematics)

    A set such as {{,,}} is a singleton as it contains a single element (which itself is a set, but not a singleton). A set is a singleton if and only if its cardinality is 1. In von Neumann's set-theoretic construction of the natural numbers, the number 1 is defined as the singleton {}.

  4. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns.The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch.

  5. Initialization-on-demand holder idiom - Wikipedia

    en.wikipedia.org/wiki/Initialization-on-demand...

    In software engineering, the initialization-on-demand holder (design pattern) idiom is a lazy-loaded singleton. In all versions of Java, the idiom enables a safe, highly concurrent lazy initialization of static fields with good performance. [1] [2]

  6. Singleton bound - Wikipedia

    en.wikipedia.org/wiki/Singleton_bound

    In coding theory, the Singleton bound, named after Richard Collom Singleton, is a relatively crude upper bound on the size of an arbitrary block code with block length , size and minimum distance . It is also known as the Joshibound [ 1 ] proved by Joshi (1958) and even earlier by Komamiya (1953) .

  7. Talk:Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Talk:Singleton_pattern

    See Singleton pattern. A singleton is also a variable that is only used once in a program, usually indicating a programming mistake. See singleton variable. From the start of the term 'Singleton pattern': In software engineering, the singleton design pattern is designed to restrict instantiation of a class to one (or a few) objects.

  8. Singleton breaks up 2 passes in end zone to save ... - AOL

    www.aol.com/news/singleton-breaks-2-passes-end...

    Kobe Singleton broke up two passes in the end zone as Keegan Shoemaker threw four incompletions from the the three-yard line in the closing seconds and Liberty held on for a 21-16 win over Sam ...

  9. Singleton - Wikipedia

    en.wikipedia.org/wiki/Singleton

    Singleton pattern, a design pattern that allows only one instance of a class to exist; Singleton bound, used in coding theory; Singleton variable, a variable that is referenced only once; Singleton, a character encoded with one unit in variable-width encoding schemes for computer character sets