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  2. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    In most cases a clone is made in part by studying and reverse engineering the original executable, but occasionally, as was the case with some of the engines in ScummVM, the original developers have helped the projects by supplying the original source code—those are so-called source ports.

  3. Fallout 4 downloadable content - Wikipedia

    en.wikipedia.org/wiki/Fallout_4_downloadable_content

    There are six pieces of downloadable content (DLC) for Bethesda Game Studios ' action role-playing video game Fallout 4.Released once a month from March to August 2016, each expansion pack adds a variety of different content, with Far Harbor being the largest in terms of additional gameplay and Nuka-World being the largest in terms of file size.

  4. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    When Grand Theft Auto V was released on PC in 2015, the breakthrough of new mods depended on the creation of new GTA V-specific modification tools. While GTA IV already had many mods and tools due to its age, [23] GTA V modders had difficulties creating mods until completely new tools were made.

  5. Fallout 4 - Wikipedia

    en.wikipedia.org/wiki/Fallout_4

    Fallout 4 VR was released as a stand-alone game on December 4, 2017, for PC on the HTC Vive platform. [ 51 ] A performance update for the PlayStation 4 and Xbox One versions, allowing higher frame rates and 4K resolution support when played on PlayStation 5 and Xbox Series X/S , was announced in December 2022. [ 52 ]

  6. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    The Creation Kit is a new version of Bethesda's editor developed for Gamebryo, known as The Elder Scrolls Construction Set for The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion, and as the Garden of Eden Creation Kit for Fallout 3 (referencing an in-game item of the same name).

  7. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.

  8. Fallout 4: Far Harbor - Wikipedia

    en.wikipedia.org/wiki/Fallout_4:_Far_Harbor

    Fallout 4: Far Harbor is an expansion pack for the 2015 video game Fallout 4, developed by Bethesda Game Studios and published by Bethesda Softworks. Far Harbor was released on May 19, 2016 for PlayStation 4 , Windows , and Xbox One as downloadable content (DLC).

  9. Games Workshop - Wikipedia

    en.wikipedia.org/wiki/Games_Workshop

    In order to promote their business and postal games, create a games club, and provide an alternative source for games news, the newsletter Owl and Weasel [4] was founded in February 1975. This was superseded in June 1977 by White Dwarf. [5]