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Electronic Arts announced The Sims 4 on May 6, 2013. [9] The announcement stated that the game was in development by Maxis. The Sims 4 takes place in an alternative setting/timeline from the game's previous installments. Later in 2014, further details on features and gameplay were announced. The release date of September 2, 2014, was announced ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 21 January 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
The Sims 4: Cool Kitchen Stuff; The Sims 4: Spooky Stuff; The Sims 4: Movie Hangout Stuff; The Sims 4: Romantic Garden Stuff; The Sims 4: Kids Room Stuff; The Sims 4: Backyard Stuff; The Sims 4: Vintage Glamour Stuff; The Sims 4: Bowling Night Stuff; The Sims 4: Fitness Stuff; The Sims 4: Toddler Stuff; The Sims 4: Laundry Day Stuff; The Sims 4 ...
Maxis has announced The Sims 4 over at the EA Blog, breaking all records as the least surprising announcement in history. As of this moment we have no details about the actual game other than it ...
This is a list of video games published or developed by Electronic Arts.Since 1983 and the 1987 release of its Skate or Die!, it has respectively published and developed games, bundles, as well as a handful of earlier productivity software.
The Sims 4 has shared full details for the upcoming Home Chef Hustle Stuff Pack.
SimMars – Was in development at Maxis around the same time as the release of The Sims. [1] A trailer for the game was included on the SimCity 3000 CD-ROM . From the trailer, the premise of the game seemed to be a human mission to the planet Mars , followed by a terraforming and colonization scenario, typical of the Maxis world-building game ...
Originally slated for release on Xbox 360, PlayStation 3, and PC, the 360 and PC versions released first with no date given for the PS3 version's release. Square Enix later stated that the release was unlikely, believing the PS3 version would not be profitable due to its long delay and the weaker sales of the other versions. [81] Square Enix