Search results
Results from the WOW.Com Content Network
Zermelo's theorem can be applied to all finite-stage two-player games with complete information and alternating moves. The game must satisfy the following criteria: there are two players in the game; the game is of perfect information; the board game is finite; the two players can take alternate turns; and there is no chance element present.
A solved game is a game whose outcome (win, lose or draw) can be correctly predicted from any position, assuming that both players play perfectly.This concept is usually applied to abstract strategy games, and especially to games with full information and no element of chance; solving such a game may use combinatorial game theory or computer assistance.
The evolution graph of the game of nim with three heaps is the same as three branches of the evolution graph of the Ulam–Warburton automaton. [9] Nim has been mathematically solved for any number of initial heaps and objects, and there is an easily calculated way to determine which player will win and which winning moves are open to that player.
Petr Mitrichev (left) and Gennady Korotkevich (right), two prominent competitive programmers during the 2013 Yandex algorithm cup. Competitive programming or sport programming is a mind sport involving participants trying to program according to provided specifications. The contests are usually held over the Internet or a local network.
HackerRank's programming challenges can be solved in a variety of programming languages (including Java, C++, PHP, Python, SQL, and JavaScript) and span multiple computer science domains. [ 2 ] HackerRank categorizes most of their programming challenges into a number of core computer science domains, [ 3 ] including database management ...
Algorithmic game theory (AGT) is an area in the intersection of game theory and computer science, with the objective of understanding and design of algorithms in strategic environments. Typically, in Algorithmic Game Theory problems, the input to a given algorithm is distributed among many players who have a personal interest in the output.
The rating of best Go-playing programs on the KGS server since 2007. Since 2006, all the best programs use Monte Carlo tree search. [14]In 2006, inspired by its predecessors, [15] Rémi Coulom described the application of the Monte Carlo method to game-tree search and coined the name Monte Carlo tree search, [16] L. Kocsis and Cs.
The game with a single cop, and the cop-win graphs defined from it, were introduced by Quilliot (1978). [25] [26] Another early reference is the work of Nowakowski & Winkler (1983), who were introduced to the game by G. Gabor. [2] [26] The game with multiple cops, and the cop number defined from it, were first studied by Aigner & Fromme (1984 ...