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The coarse, low-resolution graphics display mode works differently, as it can output a pattern of dots per pixel to offer more color options. These patterns are stored in the character generator ROM and replaces the text character bit patterns when the computer is switched to low-res graphics mode.
The Apple II video output is really a monochrome display based upon the bit patterns in the video memory (or pixels). These pixels are combined in quadrature with the colorburst signal to be interpreted as color by a composite video display. This results in a 16-color composite video palette, based on the YIQ color space used by the NTSC color ...
In addition to an MDA-compatible text mode, it offered a monochrome graphics mode with a resolution of 720×348 pixels, higher than the CGA. Also in 1982 the Plantronics Colorplus board was introduced, with twice the memory of a standard CGA board (32k, compared to 16k). The additional memory can be used in graphics modes to double the color ...
The single fixed-screen mode used in first-generation (128k and 512k) Apple Mac computers, launched in 1984, with a monochrome 9" CRT integrated into the body of the computer. Used to display one of the first mass-market full-time GUIs, and one of the earliest non-interlaced default displays with more than 256 lines of vertical resolution.
This list of monochrome and RGB palettes includes generic repertoires of colors (color palettes) to produce black-and-white and RGB color pictures by a computer's display hardware. RGB is the most common method to produce colors for displays; so these complete RGB color repertoires have every possible combination of R-G-B triplets within any ...
A monochrome monitor is a type of computer monitor in which computer text and images are displayed in varying tones of only one color, as opposed to a color monitor that can display text and images in multiple colors. They were very common in the early days of computing, from the 1960s through the 1980s, before color monitors became widely ...
Subpixel rendering is a method used to increase the effective resolution of a color display device. It takes advantage of each pixel's composition of individually addressable red, green, and blue components adjacent on the display matrix, called subpixels, and uses them as rendering units instead of pixels.
ZX Spectrum on a monochrome display. By using a monochrome monitor or black-and-white TV (or reducing the saturation settings of a colour TV), it is possible to take advantage of the differences in intensity over the Spectrum's colour range to generate a 15-shade greyscale image at 256 × 192 resolution. Details: Pixels: 256 × 192 Attributes ...